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Exilian
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Game Design and Project Resources: The Workshops Quarter
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Mods, Maps & Game Add-Ons - The Bazaar
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Total War Mods - The Engineer's Shed
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The Hall of Lost Designs
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Preview III: The Roman Map
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Topic: Preview III: The Roman Map (Read 4447 times)
Irishguy
Posts: 25
Karma: 0
Preview III: The Roman Map
«
on:
March 25, 2011, 09:27:57 AM »
Here it finally is! a preview of the map
it actually more of a way for me to ask you advice but anyway:
Spoiler: click to toggle
(sorry I'm sick, and I was bored)
Well, I'm going to show some pic's and tell something about them and you tell me what you think needs to be done
The Rhine Area:
Spoiler: click to toggle
at the North Sea
more inland
Too crowded maybe?
The Waddenzee Islands
Spoiler: click to toggle
can't decide if the islands should be connected with a large ugly strip of swamp of sea
Flevo Laccus
Spoiler: click to toggle
do any of you guys know a very famous settlement for over here?
Zeeland
Spoiler: click to toggle
I don't seem to be able to chose the correct ground type here, since it's more swamp like than the more northern areas closer to the Rhine, but this seems just, plain boring and ugly!
Map Regions
Spoiler: click to toggle
well, as you can see there's still allot of work to do, please tell me where you think there should be more regions, or maybe even where there should be less (please do'nt state the obvious by saying things like "Frisian area" or "around the Flevo Laccus" I know that!)
And the most important thing of course:
Spoiler: click to toggle
REMEMBER IT'S ALL WIP
PS: don't judge the sea colour, not done yet
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Valkar
Posts: 23
Karma: 0
Preview III: The Roman Map
«
Reply #1 on:
March 26, 2011, 01:56:07 PM »
Well done!
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Irishguy
Posts: 25
Karma: 0
Preview III: The Roman Map
«
Reply #2 on:
March 29, 2011, 02:02:21 PM »
why are you the only one commenting
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Valkar
Posts: 23
Karma: 0
Preview III: The Roman Map
«
Reply #3 on:
March 29, 2011, 08:15:36 PM »
Dunno, Moddelers always get the attetions
Life is hard
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Irishguy
Posts: 25
Karma: 0
Preview III: The Roman Map
«
Reply #4 on:
March 29, 2011, 08:46:01 PM »
pffff nice -.-
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Jubal
Megadux
Executive Officer
Posts: 35600
Karma: 140
Awards
Preview III: The Roman Map
«
Reply #5 on:
March 29, 2011, 09:08:51 PM »
Looks really good, nice work! I can't map to save my life, but really looking forward to seeing how this turns out.
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The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...
Irishguy
Posts: 25
Karma: 0
Preview III: The Roman Map
«
Reply #6 on:
March 31, 2011, 06:05:15 PM »
Thanks
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« previous
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Exilian
»
Game Design and Project Resources: The Workshops Quarter
»
Mods, Maps & Game Add-Ons - The Bazaar
»
Total War Mods - The Engineer's Shed
»
The Hall of Lost Designs
»
Batavia Total War
»
Preview III: The Roman Map