Author Topic: Colonial Whatnot and Cannibalism.  (Read 2467 times)

Clockwork

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Colonial Whatnot and Cannibalism.
« on: September 22, 2014, 05:08:42 PM »
Look what we have here, a classic British past time of invading lands, planting flags and shooting natives! That's right, a colonisation game where your objective is to build a successful colony, keep it fed and defend it from heathen savages. Developed by Gameslamp Inc who created the well received Dungeons of Dredmor, this should at least be worth a look. It is still early access but they have some videos out and info on the website.

Gameplay consists of the standard fare 'Theme Park World' approach with a great dash of dry,dark humour and a large helping of 'Britishness'. A wide range of things can happen to your unlucky colonists. Disease, death by native, death by accidental misfire, death by eating raw food, insect swarms, death by fish-men, death by fish, death by fellow colonist. The last one brings us to the starvation mechanic. If you decide not to/forget to feed your colonists, they can go insane through hunger and murder one of the others before eating their corpse. It's all lighthearted with very pleasing aesthetics, a very tongue in cheek game (more so if you go the cannibalism route).

http://store.steampowered.com/app/224740
Once you realize what a joke everything is, being the Comedian is the only thing that makes sense.