Game Design and Project Resources: The Workshops Quarter > Coding Medieval Worlds
Coding Medieval Worlds - Intro, Discord, & Links
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Jubal:
Coding Medieval Worlds WebsitePlaylist of Coding Medieval Worlds YouTube Videos
What is Coding Medieval Worlds?
Coding Medieval Worlds is a series of workshops organised by Exilian in collaboration with the University of Vienna. The idea is to create more collaborations and improve communication between game developers and historians, so the workshop has a mix of people from both sets of disciplines with a lot of emphasis on discussion sessions. You can find the CMW website on Exilian here, which has programmes and fliers for previous events. We've run it in 2021 and 2022 so far.
How can I find out more?
You can check out the website (link above) and follow Exilian's RSS and social media feeds to get details of upcoming events. Please post here or PM Jubal (me) if you want access to the Coding Medieval Worlds Discord server. It's nominally for attendees of current and past workshops mainly so no absolute guarantees that requests from non-attendees will be accepted.
Media
Coding Medieval Worlds 3: Landscapes and Backgrounds
Soundscapes PanelYoutube VideoForum ThreadA Fireside Chat with Tanya X. ShortYoutube VideoForum ThreadRepresenting Medieval Space PanelYoutube VideoForum ThreadWhat Lies Beneath: How Pentiment Writes (and Rewrites) HistoryYoutube VideoForum Thread
Coding Medieval Worlds 2: Networks and Connections
The Quest for a Medieval World in Modern Video GamesYoutube VideoForum ThreadConnections across the Medieval World PanelYoutube VideoForum ThreadFORVM: Boardgaming research on the Roman economyYoutube VideoForum ThreadConnecting Pasts and People PanelYoutube VideoForum Thread
Coding Medieval Worlds
Game Devs PanelYouTube VideoForum ThreadHistorians PanelYouTube VideoForum ThreadTony Masinton on Level-of-Detail in Medieval WorldsYouTube VideoForum Thread
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