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Philosopher 35gc hire/20gc upkeep
M4 WS3 BS3 S3 T3 W1 I3 A1 Ld8
Dagger, Crossbow, Club
May take academic, speed and shooting skills.
Philosophy; The Philosopher may learn these studies instead of skills. They are randomly generated like spells. He starts with one study.
1. Study of Tactica: Allows owning player to redeploy d3 of his models after setup but before the frst turn begins.
2. Study of History: Allows the owning warband's models to hate the enmy warband on a roll of 4+ before the battle.
3. Study of Natural Philosophy: The owning warband gains +1 to hit any animals in the enmy warband.
4. Study of Mechanics: Gives +4" range to all crossbows in owning warband, and if the crossbow rolls a 6 to hit the hit gains +1 strength.
5. Study of Alchemy: On the roll of a 4 after each battle, the owning warband gains either 1xfire arrows or 1xsuperior blackpowder, their choice.
6. Study of Mysteries: The Philosopher may select one spell that an enemy magician can cast. On a roll of a 5+, he may learn it as a skill.