Posted on July 20, 2016, 09:55:54 PM by Jubal
Rome: Total Realism Beta Release
RTR Public Beta II Release
We were excited to report recently that RTR is back on Exilian, and now I'm even more excited to be able to report that Beta II has just been released for you to go and try out! Rome: Total Realism is one of the greatest realism-based mods for the original Rome TW, and is a huge expansion of the original game with incredible additional detail provided to the factions, many new scripts and tricks, and a huge and beautifully rendered map.
To give you literally a small taste of the feature list: six turns per year, scripting for realistic movement rates, Rome condensed to one faction allowing several additional factions not included in the original RTW, regions with a wide range of specific new buildings and local effects on a map stretching to India with two major navigable rivers, seven cultures and further cultural effects added through the religion system, loyalty for generals as a feature, complex decisions over whether to build networks of client states or assimilate conquered territories, beautifully rendered landscapes, and more besides. It's an amazing piece of work, and well worth checking out. Head over to the newly polished up RTR forums and take a look!
For a full list of features check out RTR Beta II here.
Posted on July 12, 2016, 06:16:48 PM by Jubal
July: Updates From The Forge
July: Updates From The ForgeWelcome to Updates #3, for July! As ever we've got a feast of creations and creativity on offer for you this month - take a look at what's been going on across Exilian!
Updates from UtherwaldWe've had the usual fantastic run of updates from our friends at Utherwald Press, including their June 2016 update which included some lovely new art of one of the technologically minded underclass-race of Genchi, cousins of the mysterious Windryders:Other insights into the world of Aleyska recently include us being introduced to the terrifying pack-hunters known as Cloudhaunts, a look into the Cults and Occult of the world, and the results of an Air Combat Playtest. The blogposts are all well worth reading and do a huge amount to build up the setting of Frozen Skies; do head over and take a look.
You can go and check out Utherwald's forum here.
Orange Bison goes liveOur friends at Orange Bison have launched their fantastic new website for indie game news and reviews. It's expanding rapidly and there's a huge amount of great content being pumped out there on a regular basis, so do head over and check out all the reviews they're doing if indie games are your thing! We're very much looking forward to seeing more of their stuff and hopefully collaborating with them in the coming months. Click the logo above to head over and find out more, or check out their announcement thread here.
RPG Music and StoriesA couple of stories here rolled into one. Firstly, to run alongside the Deeper & Darker forum RPG (which you can still head over and join), BearKnight has started the "Tales of Thanglaec", set to be a thread of stories and poems fleshing out the backstory of the Deeper & Darker world. You can check out the first entry, about the legendary Sunset Pistoleers, here.
Additionally to that, Jubal has been busy with his guitar creating new RPG-inspired music - ready to be used for tavern ditties and battle songs! You can find his recent creations in the Exilian thread here, and of course on the Exilian Media YouTube channel (which you should absolutely be subscribed to!) The most recent piece, the epic "Siege of Bisanyedra", surveys the wreckage after a port town is attacked by the Ogieni Royal Navy:
...and yet more musicAs if that wasn't enough music, Eric Matyas has been sharing updates on his massive and expanding library of freely available compositions! This is a huge new resource for game developers, animation creators, video makers, and more, encompassing a vast range of musical tracks and styles. The work is all freely available with credit to Eric as the author - recent tracks include the epic "Tower Defense", the sci-fi piece "Faltering Circuits", and the looping "Spooky Island". Do check them out and get them out there as part of your creative work!
You can find Eric's work at http://soundimage.org/, and you can catch up with his Exilian thread at http://exilian.co.uk/forum/index.php?topic=4582
A Forest Village spottedThe excellent people at Life is Feudal: Forest Village have been sharing news of their progress - the game has been greenlit already after just four days in the process, and looking at the screenshots it's not hard to see why! The game allows you to build from a small group of refugees to a thriving forest settlement on a remote island; but disease, winter, and starvation stand in your way as challenges and must be overcome. Such a rapid Greenlight success is well deserved, and we're looking forward to seeing more!You can check out their thread here.
That's all for the highlights reel of this month, folks - check back in August to see what's been going on then!
Posted on July 05, 2016, 12:23:16 AM by Jubal
Election Results June 2016
Election Results: June 2016
Glaurung (IND) was ratified with 11 votes.
One person voted against, and there were 2 abstentions.
Glaurung (IND) is duly elected as Basileus, taking over from SaidaiSloth (FIF).
Othko97 (FIF) was ratified with 12 votes.
No votes were case against, and there were 2 abstentions.
Othko97 (FIF) is duly re-elected as Sebastokrator.
Gmd (IDE) received 7 votes
Othko97 (FIF) received 5 votes
There were no votes to re-open nominations
There were 3 abstentions
Gmd (IDE) is duly re-elected as Spatharios.
The Khan (IDE) received 6 votes
no1 croat fan (Independent) received 4 votes
There was one vote to re-open nominations
There were 3 abstentions
The Khan (IDE) is duly elected as Tribounos, taking over from no1 croat fan (Independent).
Thanks to no1 croat fan (after two terms as Tribounos), SaidaiSloth (after one term as Basileus), and Pentagathus (after three terms as Tribounos), who are now leaving staff, for their hard work, and a welcome back to staff for The Khan! Thanks also go to all the candidates and voters who took part.
Election Results by party:
|Party||Votes||% inc. abstentions||% exc. abstentions||% change inc. abstentions||% change exc. abstentions||Candidacies|
Turnout of 14 voters, 19% of citizenry
Posted on July 03, 2016, 11:32:48 PM by Jubal
Rome: Total Realism returns to Exilian
Rome: Total Realism Returns!And has a shiny new-look forum skin! We're very pleased to welcome the RTR team back to Exilian after an absence, and they're back with their forums spruced up in full Roman style. RTR is one of the greatest classic mods for the original RTW, and it's great to see them back choosing us as their home. We're hoping for a good bunch of previews in the coming weeks and months, and there are definitely opportunities open to get involved and help out with this titan of a modding project. Head over to the RTR forums, check out what's going on, and get involved - there's a whole new vision of the Roman world out there to be conquered!
Posted on June 10, 2016, 03:24:40 PM by Jubal
June: Updates from the forge
JUNE: UPDATES FROM THE FORGEWelcome to the second Updates From The Forge! This is our highlights reel of smaller releases, work updates and projects from over the course of May & early June. Do browse through, explore projects and ideas you haven't seen before; maybe travelling off the beaten path will bring you new ideas for the future!
For the first time in a long while we've got an active RPG running on the forum, with new member BearKnight doing sterling work running Deeper & Darker, a fantasy adventure that's just beginning as some dwarves and men sit in the Hunky Hogg Inn and plan their travels. All are welcome, so come along and join in! The map and starting ideas are full of promise for what looks to be a fun and exciting adventure for all involved. Click on the map to head over and enter the game!
We've also been intrigued by the trailer for ObsessiveScience's new intrigue - Detective Hank and the Golden Sneeze! With a huge amount of storyline variation and a range of different possibly culprits, this light-hearted steampunk mystery looks set to be great fun. Currently in final testing stages, it should be released sometime in the next few weeks. Check out the trailer:Ask questions of the devs and find out more about the game in the Indie Laboratories, by clicking here.
CG has been building some gorgeous rockets, which you can head over and discuss in his Exilian Missile Agency thread. These are beautifully made reconstructions of classic rocket designs, several of which we've also got launch videos of for your entertainment and delight!
As one example, here's the lovingly constructed Mercury Redstone:Head over to the Artisans' Guilds and find out more!
Finally, we're very pleased to welcome Brunelleschi: Age of Architects, a renaissance-fantasy game in which you can build up cities in a multiplayer world, offering complex diplomacy and mechanics. You can check out their wonderful trailer below:
That's the highlights for another month folks - hope you enjoyed the read, and hope to see you again with more great stuff next time round!