Here are the hell units:
I'm having problems with naming. I marked those I'm not sure about with a question mark (?). Here's the current plan with some spoilers, of course:
1. Demon is a mid-sized enemy like Orc or Yeti. Cannot be stunned with regular attacks (only rage attacks) and it will behave similar to Orc, possibly not attacking that often but being able to jump some distance forward (similar to Gorilla) while attacking you with his sword. This should give him more range than Orc.
2. Demon (elite) is meant to be a boss. It's a harder version (more HP, more damage) of the demon above. There will be a boss called The Demon Legion, which will cosist of 4 (or more) Elite Demons.
3. Efreeti are some demonic spirits in mythology, but I'm not sure if people would imagine them as small, fat creatures? Maybe a "beholder" would be a better name? The current idea for the attack is to fire a laser from its eye. Or maybe 3-4 orbs with homing ability (slightly changing the direction toward target). I plan to have a Homing Staff weapon in the game as well. This still needs testing. I guess I could also create a giant version that shoots fireballs from the eye, not sure. I already have 3 bosses + special final boss ready (more about that in a separate post), so maybe it isn't needed.
4. Hell Hound. I know what you might be thinking, but you won't be able to ride those. The idea is that they are an enemy who can walk up to you and bite your leg. You cannot move until you kill it. You can still attack, cast spells, etc, you just cannot move. I have to test this to see how good will the bite animation look. If it's bad, then I'll change it to run at you from the distance and knock you down. If it misses you, it would continue running straight until it hits the wall. I'm not sure if hell hound is the best name for it?
5. Succubus is a classic ranged character shooting arrows from the distance using her crossbow. The only thing I'm not sure about is whether the name Succubus it good. I know it has some sexual connotations, but I don't know if those are strong enough to be avoided in this type of game?
6. Imp is your standard melee troop. I feel like the name fits well for a "lesser" demon.
7. Imp Assassin will have a poisoned weapon and ability to occasionally teleport behind player's back. I wish I could think of a better name?
8. Imp Mage will behave similar to the undead mages: shooting orbs at you or casting spells. I currently have a couple possible ideas for spells. One of those is taking mana from players (so you have to kill him quickly or you lose ability to cast spells) or maybe just blocking any mana use (you still get to use your mana once you kill him). The third idea I had was giving random positive effects to other demons, but it doesn't feel like a demonic thing to do. It should cripple the players in some way. This name I have the most problems with, Imp Mage feels too simple and generic.
Any ideas are welcome...