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Messages - Jubal

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22861
Total War: Battle for Antares IV / Re: Suggestions Thread
« on: March 21, 2014, 11:17:11 PM »
That, on the other hand, I'm pretty sure I can manage  :D

22862
Sketches, Stories, and Steam / Re: Hannah Milburn's Concept Art
« on: March 21, 2014, 11:15:35 PM »
I will get off my arse and actually provide some more background text for all of these pretty soon, hopefully.  :)

22863
Updated with our ModDB and FB links :)

22864
Hetairos / Hetairos: Rulebook, Synopsis, Updates, & FAQs
« on: March 21, 2014, 11:03:09 PM »
HETAIROS

Hetairos is a tabletop RPG-boardgame set in the Greek underworld, for 4-6 players. Each player controls a hero - one of a range of character archetypes, with varied special abilities - and then sets out to achieve either a goal set for all the players, a goal set for a team, or an individual goal, depending on scenario. The basic play area is a squared map (roughly 2x2cm squares, usually starting about A2 but can be extended) that the players explore, filling and drawing in the new parts of the underworld as they are discovered. Hades is a land of mysterious shrines, deadly traps, isolated villages, and dread monsters - all this and more can be discovered as you travel the tunnel systems. Scenarios range from simply who can survive longest to group tasks such as building the great automaton Talos and protecting an NPC from the wrath of the terrifying Furies.

This forum will give more information about Hetairos and also provide rules, advice on playing pieces, and will also be a hub for continuing game development.


We can also be found on Facebook:
https://www.facebook.com/HetairosTheGame

FAQs

~None Yet~

22865
Forum Games - The Beer Cellar! / Re: Word Association
« on: March 21, 2014, 10:42:22 PM »
Fire

22866
Total War: Battle for Antares IV / Re: Suggestions Thread
« on: March 21, 2014, 10:31:39 PM »
I would love to do that - can't think of a way to achieve it though sadly, there just isn't a unit type that allows that sort of thing. :/

22867
Yaaaay, Marcus! :D

22868
Forum Games - The Beer Cellar! / Re: Word Association
« on: March 21, 2014, 08:44:51 PM »
venice

22869
Forum Games - The Beer Cellar! / Re: Word Association
« on: March 21, 2014, 08:24:56 PM »
me

22870
Total War: Battle for Antares IV / Suggestions Thread
« on: March 21, 2014, 08:13:27 PM »
What do YOU want to see in this mod? Ask and you may possibly receive!  :)

22871
Total War: Battle for Antares IV / Bug reports and tech help
« on: March 21, 2014, 08:12:35 PM »
Please post here to report bugs or to request help with installing or using Battle for Antares IV  :)

22872
Total War: Battle for Antares IV / Factions & Units
« on: March 21, 2014, 08:11:45 PM »
An overview of factions & units in the mod :) This will list both current and planned units. Please do discuss the balance of units etc here!

Key to units:
- Units in Release 1 are in green
- Units to be in Release 2 are in yellow
- Planned and uncompleted units are in red


COLONY JUPITER X7

Overview
Jupiter X7 is the code for the human colonisation unit that has landed on the planet of Antares IV. A reasonably lush and earth-like planet, colonisation should have been simple. But this planet seems to have more life on it than most... Suddenly, the Colony commanders are finding themselves at the end of their interplanetary supply lines and desperately trying to muster forces for a large-scale planetary war. Not only the technically advanced Lizardmen but other beasts, aliens, and rebels are standing in the way of the colony, and must be stopped. The temperate valleys below the initial spaceport the humans have constructed provide a good base for farming and city-building, but other parts of the planet will not be so hospitable. The X7 colonists will have to fight across many different regions before they can consider their new hivecity safe.

Troops
Redshirt Infantry
Space Knights
Camo Squad
Tank Squad
Orbital Strike Comms Team
Fire Guns

Human workers


THE LIZARDMEN OF ANTARES IV

Overview
Once thought to be a myth, at last the rumours of an intelligent species on Antares IV have been confirmed. Nestling in the shadow of a great volcano, a confederation of technologically advanced lizardman tribes has come together in recent years - and just in time, for human invaders are swarming onto the planet in large numbers. The Lizardmen have the advantage of numbers, fielding many more troops, and are tougher than the comparatively feeble humans. Their technology is less effectively adapted to the battlefield, however, being mostly in fields such as transport with bows and spears still common weapons of war. Nevertheless, they have a safe starting point out on an island chain, and they can certainly learn to adapt - the question is, how fast...

Troops
Lizardman Militia
Lizardman Archers
Taghelion Riders
Hoverchariots
Teravore

Lizard Cyborgs
Hoverborgs



THE LONGBAY CLANS
Troops
Trogs
Trog Stoneclubs
Trog Greybacks

Trog Hogs


THE KINGDOM OF GLOB
Troops
Trogs
Trog Stoneclubs
Trog Greybacks

Trog Ironclubs
Golga Riders



THE BROWNCOAT ALLIANCE
Troops
Rebel colonists
Browncoat Infantry
Browncoat Outriders



THE CITY OF SANZAI
Troops
Lizardman Militia
Taghelion Riders
Lizardman Archers
Teravore

Pike Guards
Human Settler-allies
Ulusian Nerf-herders



THE DALEK EMPIRE
Troops
Daleks
Human Workers



ZIRCORP
Troops
Apemen Minions
ZirCorp armoured car
Hoverguns



TURBULENCE FLATS
Troops
Human workers
Ulusian Nerf-Herders


REBELS

Subfaction - Trogs
Overview
Trogs are shuffling, club-armed furballs who are a major native species on Antares IV. Seen as primitive by others, they have a suprisingly sophisticated society run by "greyback" elders, mostly as hunter-gatherers and textile makers living in small fenced settlements. Their numbers and physical strength may be advantages, but they are ill-equipped and will have to fight a hard guerilla war to be able to defeat encroaching armies of aliens and humans with firearms.
Troops
Trogs
Trog Stoneclubs
Trog Greybacks


Subfaction - Browncoats
Overview
The Browncoats are human rebels opposing the central power of the colonial government. Browncoat revolts are an increasingly common feature of life in the outer colonies, and Antares IV is proving to be no exception.
Troops
Rebel colonists
Browncoat Infantry
Browncoat Outriders


Subfaction - Lizards
Overview
Free tribes of Lizardmen, often with poorer technology and in more backwards areas than the main Lizardman faction.
Troops
Lizardman Militia
Lizardman Archers
Teravore


Subfaction - Cyber Warriors
Overview
In the far north of the map are the Cyber Tombs, inhabited by ancient cyborgs that are now freed from their refrigerated slumber and are walking the planet's surface once more.
Troops
Cyber Warriors


MERCENARIES

Overview
A variety of space aliens and droids who can be hired for your forces.
Troops
Sarien Space Pirates
Destructonator Robots

Klegdixal bio-engineers
Ulusian Nerf-herders
Space Pirates
Science-fictioneers
Surroxians
Junk-Rat Gunners
Junk-Rat Engineers

22873
Forum Games - The Beer Cellar! / Re: Word Association
« on: March 21, 2014, 07:56:49 PM »
sleep

22874
Forum Games - The Beer Cellar! / Re: Guess Who Will Post Next... II!
« on: March 21, 2014, 07:56:40 PM »
56 DD's grab a freebie

22875
How to play a really old game with a not-really-that-old computer
A Jubal_Barca Guide

So, you saw a really neat review of a mid-80's computer game and want to have a go? Excellent! But wait. MS-DOS hasn't been a major operating system for about two decades. And your new 64-bit Windows 7 is not liking the look of those cranky old Sierra files...

Fear not - this guide is here to help in a few simple steps.

1. Get the game you want. Work out which file you need to run (there generally aren't many files so if you need to test different ones at a later stage, no problem.)

2. Get DOSBox. This program will, as its name implies, emulate an MS-DOS machine on your computer. http://www.dosbox.com/

3. Boot up DOSBox.

4. Okay, now, the technical bit. You need to mount the folder where you put your game (I'll imagine it's Space Quest 2 and I put it in a Documents folder called games/sq2).

To do this, use the following command:
Quote
mount W C:/Users/James/Documents/games
The green is the mount command. This is always the same.
The orange is a single letter name for your mounted drive. I usually use w but anything that isn't already a drive is a safe bet (so go towards the tail end of the alphabet).
The pink is the line to the folder you need. You have to start with the drive letter and input the whole thing - it's not generally case-sensitive as far as I can tell.

5. Okay, now we can play! Firstly type W: to go to your new drive.

6. If your directory wasn't exact, as in the example I gave (I mounted games and the folder is sq2 below that) you need to use
Quote
cd sq2
(cd is the Change Directory command)

7. Type the name of the file you want to run - you don't need the extension. In my case I just type "SIERRA" and ta-da, I'm on the Arcadia and ready to die in amusing ways at the hands of Sarien Space-Pirates.

Hopefully this was helpful and will let more people enjoy these classic adventure games.  :)

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