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RTR 0.5 Imperial Campaign / Re: Discussion: New Faction Units
« on: April 16, 2014, 08:43:28 PM »
Roman pikemen... interesting concept.
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Not bad at all. It's possible to incorporate the M2TW menu look right? We should do that, especially for the faction selection screen, with a screenshot of the faction's best/coolest unit.Well, actually in the RS2 faction selection, there's a "map" image and also a large image as well. So presumably these can be any images.
I was going to bring this up for a while now...why would we call the Germanic tribes ''Suebi''? After all, they were only a little part of the hundreds of Germanic tribes, and especially in the 3rd century BC there is very little known about them and I doubt they were a dominating tribe in any sense.I've noticed people seem to gravitate towards a "specific tribe" type of name rather than a more general one, even if there were hundreds of tribes that either (1) put up uncoordinated resistance and were destroyed or (2) unified under one leader as a ... superfaction
Is it possible to make different lines?Yes. Each line would require a different building tree, however. You don't generally have them on a per-faction basis.
For auxilia building probably a barracks or trader. For mercenary probably a trader and port.That's perfectly doable. Multiple levels, or just one?
We won't have camillan units so no polybian reform. Just the Marian. However there needs to be other reforms for Carthage and the GreeksI can't really help with script-based reforms, I think they work by changing some unconstructable building in every settlement.
I want to do the RS2 method with AOR. a1r1 a1r2 etcYeah, that's doable. Needs us to have finalized the map and regions before discussing which settlements fall in which "areas of recruitment"
Something similar to RTRPE. The barracks is where I will have all faction units available, stables and practice ranges are required for missile/cavalry troops, and then the auxilia buildings for AOR troops. Also a Mercenary Center of some sorts in certain cities like Carthage and Alexandria.So you want all factions to share the same barracks/stable/archery line?