Right now the battle mechanics are pretty good, thanks to the amazing work of phalanx_man. However, there's two things that, in my opinion, need to change. Let's go, then:
- Troops speed - Right now, the infantry troops move way to fast. They almost look cavalry, galloping their way into battle, if you are far enough. The speed extremely unrealistic and should be toned down.
- Missile fire - It needs to be buffed. In the current state, all missile units, except javelins, are useless against armoured units and unhelpful againt light armoured/non armoured ones.
Now, I'm not a fan of the opposite extreme, with the archers/slingers dominating the battlefield (since that's very unhistorical). However, there's a middle term that I think we should try to achieve.
Ideally, the missile fire should cause more fatigue than casualties, but I don't think we can simulate this with RTW engine.
Feel free to share your opinion.