Nice! I really like the art style
Thanks Jubal!
Any news on this?
Yes, I suppose there is. I've been working on textures so long it almost feels like I've done nothing else
.
SettingI have been giving a lot of thought to the setting for the new project. I didn't know whether to make it part of the real world, complete fantasy, or not address it. There are pros and cons to any of those approaches. Broadly, the main benefit of a fantasy setting is that it allows for using anything you want: monsters, potions etc. You can also make your own lore which is fun. However the project I am working on is concerned specifically with the medieval tournament, and I felt lent itself far more to existing in the real world somewhat.
I thought I would cheat a little bit, and have it set in a fantasy location that is thought to be on Earth, such as Avalon or Atlantis. Then you could have visitors from real nations but at the same time know that to an extent it is not a completely historically accurate recreation.
Knight ModelI had made a knight before, but I wasn't happy with it so redid the entire thing. There will be 3 upgrade-able armour metals, and 3 different armour models. Below is a pic of the steel armour crusader model:
HousesI have come up with 13 playable houses, based on suggestions from
this thread. In the previous post I mention how I created a range of textures (or "atlas") for one peasant. Well I've done the same thing for the knight, and made 13 variants for each house. I'll do that for any related models too (e.g. horse, shield etc) so you will be able to spot your champions at a distance. I am hoping it will serve the same purpose in the game as it used to on the medieval battlefield, allowing commanders to be easily recognised amongst large armies.
Well I completed that process for the knight. Here is a swatch to show you the results (in bronzed armour this time).
HorsesWith my confirmed houses I also am going back over the other models to create 13 textures for each house. I am almost complete with the work on the long coated horse:
So once that is done I also need to do 13 accommodation tent textures and then maybe I can get back to actually doing some development on the game mechanics, which seems like a distant memory at the moment.
NameI decided to call the game "Tourney", which I think sums up what it will be about!