I'll get round to finishing writing them and updating with the new bosses at some point I also realised that I really need to update the unofficial monster guide with a list of which monsters & bosses are immune to which effects like poison etc...
Hope I don't forget something:
Golem is immune to Poison and Petrification.
The Red Dragon is immune to fire.
The Ice Dragon and all the units on the Ice level are immune to freezing.
The Hornet Queen, Medusa, and all the skeleton units are immune to poison.
The Wind Mages are immune to freezing.
All Desert level bosses are immune to petrification.
The Dragon Master is immune to freezing, fire, poison, petrification.
Also, some of the bosses are immune to stun effect, i.e. you cannot interrupt their actions at all: Dragons, Golem, Slime King, Hornet Queen, Yeti Elder, War Elephant, Santa, War Sheep, Snowman.
Also, some recent fun. On a daily challenge, I got to the desert with a shepherd staff and about 100 mana left in stock, and I just thought, hmm, maybe...
LOL. I actually had one run where I had to do something like that to survive. I don't recall exactly, but it was one of the barbarian challenges. I was down to almost no health on the ice level, without freezing immunity or any protection from sliding. My damage was average and I had no minions. The only thing I had was Mana Canteen, a lot of mana points (about 70 IIRC) and I found the Shepherd staff in a chest
Managed to use it to get all the way to the desert level boss and died there.
I feel like there should be an achievement for turning 50 enemies into sheep or something One room even ended up with a sheep statue after a stoneheart petrified a sheep before being sheep-ified herself.
That's just hilarious.
And then I went into the cyclopes boss fight and got *the perfect* shot:
Beautiful double statue with archway And got them both with the one arrow on a rage shot, too!
Very cool. You should've uploaded that one to the screenshot section on Steam as well (just press F12 while in game and then click to upload when you end it).