Here is where everything concerning the campaign map should be discussed.
For the first version we do not need to really worry about the faction starting positions since the first version is kind of like an introductory BETA to the public.
However the second version is where things will get interesting. I've asked Mausolos to take a look over the map and report his thoughts here. I suggest the rest of you do the same, especially those who claim to know their history
I will also take a gander at the map and together we will come up with a list of changes to be made. I am in contact with a mapper, I do not yet know if he will want to help, but hopefully he will
Before looking over the map and making suggestions, here are some details about the map and how it will fit this mod:
-It was originally the Mundus Magnus map made by ngr
-Philadelphos, the creator of Rome: Total History (RTH) completely revised the map to make it very historically and geographically accurate.
-He made the map based on 280 BC but in some areas such as Germania the term 'time is relevant' applies
-There are navigable rivers, many landbridges, and mountain passes which the AI exploits well
-Currently after much testing the AI expands well
-The mod will start in the year 280 BC
Here is a list of issues that we have found (only the top ten will be fixed for the next version)
-Iconium to Laodicea (not necessary, Laodicea was not founded until 261 BC. If anything, rename Iconium to Rhodas.)
-Londinium - Verlamium
-Mogontiacum? Alternative? Volubilis
-Argentorate? Alternative? Heraclea Pontica
-Arausio - Vienna
-Lugdunum - Bibracte
-Tarraco - Emporiae
-Toletum - Segobriga?
-Tigranocerta - Thospia
*Ongoing discussions
Other issues:
-Some Cities are too close to mountains (Thebes)