The space pirates do work wonders against Trogs though, and the explosions are pretty.
I may have missed something, but with all these indepent nations and deadly creatures, shouldn't the lizardmen have some starting units? Or is the idea that everyone quickly militrised when the humans rocked up?
As for the North Continent, I feel like it could be more than it is, at the moment it's a bit of a schlep to reach, but once the lizardmen have it, it's pretty secure.
I've not seen any mercs crop up on the islands, is that intentional?
I'm not entirely sure why, but River Town revolted against the colonists and came under my control, despite me never holding it. I suspect this a weird quirk of the RTW engine, as I've seen it do this in vanilla, but is there something controlling whether a city reverts to rebel or defects to another faction upon revolting?
Does anyone else find the rebel forces build massive navies? This makes it quite difficult to expand quickly as the Lizardmen as your fleets keep sinking (then again I've never been good at RTW naval warfare).
All in all though I'm enjoying it!