Finally spent a good few hours playing. Some thoughts.
Biggest downside: even minimising the graphics settings, battles don't run smoothly, even small ones. The main thrust of the game, combat, is therefore really quite limited as an experience for me, because the high chance of lags and glitchiness just means I can't fight properly. I spent most of my time trading and doing minor quests... even then, though, the missions that force you into personal combat like bandit hideouts reliably screwed me over. I did finally get my clan to level one though.
Other stuff: I really like the boardgames and range of boardgames, and might write tutorials on a couple of the easier ones. I felt the companions had interesting backstories but were a bit silent/nonevents after being hired, which felt a pity (though maybe coming to this after Dragon Age Origins wasn't ideal for judging companion depth). Smithing seemed fun but the smithing stamina metric and the way it forces you to just wait around for a while is frustrating. Trade seemed interesting, but the frustration of that was that the suggestions given were for places I'd recently been only, rather me being able to find suggestions about places I wanted to go towards, which made longer distance caravanning pretty hard, this may change I guess with more perks later in the game. Taverns could do with more of a range/variation - it's excessively predictable that there's exactly one each of musician, boardgamer, tavern maid, ransom broker, mercenary, and prospective companion, and makes the taverns feel formulaic which isn't ideal.