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Topics - The Red Baron

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1
Rhun / So whats the deal?
« on: April 04, 2010, 01:56:47 AM »
So whats the deal here guys, what do we need to finish? And i want a list!

2
Rhun / Hello
« on: December 29, 2009, 12:50:10 AM »
Contrary to popular belief, i am still around, and very impressed with my (sorry, milleniums') mod team.  I have been actively awaiting the release. Well done peoples.

Also, im available for testing ;)

3
Rhun / The sad truth
« on: August 13, 2009, 03:21:41 AM »
Sorry to say it, but we haven't moved foward in a long time
Our modeler's dissapeared, our leader's banned, c'mon people, step it up.

Whole mods have been started and finished in the time it takes for us to make 1 quest!!!!!!!

Darwin, send out a call for more modellers
Modellers, upload every obj, texture, and dds to 2shared and post a link.

Lets get moving people

4
Rhun / Credits :D
« on: July 14, 2009, 11:21:02 PM »
Ok, so if anyone that has helped or contributed and is not on the credits they need to get up there.  If Darwin could put the current credits up here, we could add to them.  Whenever someone requires crediting, post it here

Oh, and just a side note: When is Millenium getting back?

5
Rhun / Firesword
« on: July 03, 2009, 09:34:12 PM »
Brisingr could light on fire in the books. Why not in the game

http://forums.taleworlds.net/index.php/topic,68919.0.html

6
Rhun / Highelf for hire
« on: July 01, 2009, 01:26:46 AM »
http://forums.taleworlds.net/index.php/topic,68763.0/topicseen.html


His skill can be seen in this amazing dragon dude


I know you have to pay for it, I'm just pointing it out as an option in case we get stuck

7
Rhun / Quest Ideas
« on: June 16, 2009, 04:03:58 PM »
Any new ideas for quests, post them here

8
Rhun / What we need
« on: June 08, 2009, 12:08:08 AM »
Lets start getting stuff done

Modellers - we need osp packs of models. A pack for Axes, Swords Bows etc. (only weapons.  keep working on scene props) We also need DRAGON MODELS

when we have the packs we need to start assigning the them the the troops. (finally)

Coders - We need all scripts done in a few months. Send all ready scripts to me, who'll check them, and Darwin, who'll integrate 'em. Spiritwind has no rush, as he has a lot of quests to make. All quests will be added last-moment, because they need everything else ready in order to work.

Researchers - This is the moment for you to shine! Give as much ideas as you can, so that we can achieve perfect accuracy.

And can we get a list of spells please.

9
Rhun / Dragons
« on: May 17, 2009, 04:22:02 PM »
Dragons
Can we get an update on dragon meshes as well as coding for the dragons?  Also, an idea for flying, is it possible to add AI mesh  above the ground and then use the telaport (link below) to move to that mesh?


http://forums.taleworlds.net/index.php/topic,30512.msg784362.html#msg784362

10
Rhun / Alliance
« on: May 17, 2009, 12:32:05 AM »
Basicly, I think we should have permanent alliances, perhaps between dwarves and the varden, but we need to make them actual allainces, not just "not at war".  So lords of each faction would help each other in a fight, if you're at war with one, you're at war with the other, the marshall can call lords from both factions, etc.  Would probably a difficult piece of coding.  discuss options for alliances and stuff here.

11
Rhun / Scene props
« on: May 11, 2009, 01:23:00 AM »
After going through the scene props offered, i realize that we need to make scene props for the special places in Alegasia,

I thought we could have something like this in the elven cities:


(did it in like 5 minutes)
(possibly as a tower with this extension)


Something similar to fantasy mod (if you've seen in) but more advanced
Trees connected by bridges and stuff for elves.

Dwarves need stone halls, which is easier, because there is more already ingame that we can use

Varden/empire can use the ingame stuff.

Basically, post ideas/pictures of stuff we need for that.  I'll work on them for now until we can get more modelers

12
Rhun / Troop Trees
« on: May 07, 2009, 02:29:13 AM »
Someone needs to use python to put together all the troop trees and send it to me so its all in one place.  Also, the elven troop tree is still in discussion, discuss here.

13
Rhun / Map
« on: May 06, 2009, 10:23:07 PM »
basically we need a map
heres a picture of the map from the book

http://img510.imageshack.us/my.php?image=alagaesia.jpg

If you would like to work on it work on python and the module system with the map.

14
Rhun / Intro to Private Thread
« on: May 05, 2009, 02:31:34 AM »
Hey guys,
This is basically a thread for team members only, so we can discuss the intimate deails of the mod without prying eyes.

Feel free to make topics as nessacary

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