hey guys!
Sorry for the long silence, I was in good old Berlin.
but here!
you can see a little more of whats been going on.
I hear what youre saying about upgrades - as a rule im against play to win. I think its the problem with a lot of games. The living card game beats the collectible, for instance.
HOWEVER!
minor unlocks is the key, definitely. The plan in the long term is to have units stats tracked across games, kills, deaths etc etc. This could then mean units earn medals, which give them very slight boosts in certain areas - kill 100 units, maybe you get a +1 to all damage rolls. That sort of thing. Nothing game changing as weapons, but something to show your loyalty to your troops has been noted, and their xp on the battlefield is meaningful. No permadeath because.. well.. not so fun in multiplayer (many friendships will be broken) but we want units to feel alive and personal somehow.