So, as probably most of you know, we in the RTR Project team are trying to create a mod both realistic and challenging for the player. We already have some amazing ideas given by Hannibal Barca (Resources thread for those interested) but I thought to open a new thread so we can share some interesting mechanics present in other mods.
So, what mechanics and ideas have you found, while playing and modding around, that you think fitting of Rome Total Realism?