I'm guessing all the names and places are procedurally generated?
The map is procedurally generated, and there's a file of placenames and faction names. The personal names are all just made up for the AAR - in Civ II you just get to enter "your" name and are treated as eternal ruler, even when there's a revolution the new ruler is still you with the same name. So there's quite a lot of imagining and randomly deciding changes of strategy and turning points here.
Thanks for sharing! I hope I have energy for more substantive comments later. What is War of Realms?
More comments very welcome if energy presents itself! War of Realms is
my heavily modified version of Civilisation II - mainly notable in that it cuts off the technology tree in the late middle ages/early modern period, and is designed to be played with a memory patch that makes mountains and swamps impassable, so rather than everything accelerating in a huge tech race in the late game, everything grinds down to a slugfest and micromanaging and planning the capture and holding of cities becomes far more important. I quite enjoy playing it now and again.