Celtic Hordes is a mod for Barbarian Invasion which allows the Celts to form a horde. The idea came from a post on TWH, where someone said that the Celts should be able to form a horde. From there on, the mod quickly took shape, and was released soon after. I mainly did it to take a quick break from Britannia BC, which I then ended up doing hardly any work on for ages.
In the future, I intend to add more units to the Celts, both horde and non-horde. For example currently I have added Ireland as an AoR, to try making one before I need to make them in Britannia BC. Basically, this mod is what I will use to try things out that I may end up including in Britannia BC, to make sure that I can get them to work, and to learn how to do certain things, like make the damned campaign map work.
Features:- New region, Wales, and settlement, Deva (now Chester).
- New region, Northern Ireland, and settlement, Cruacou.
- Celts have the ability to form a horde when reduced to one settlement.
- Horde Transport Ships so that the Celtic Horde has a means of getting off the British Isles. However, these ships are very weak in battle and will need an escort if travelling through dangerous or hostile waters.
- New UI cards for Celtic horde units.
- Provincial Campaign allowing Celts to horde from the outset of the game, by giving them only one starting settlement.
Current Celtic horde units:- Horde Gallowglasses
- Celtic Horde Spearmen
- Horde Chariots
- Horde Kerns
- Horde Crossbowmen
Screenshots:Version Historyv1.0.1:- Moved Celtic Faction Leader from Wales to NI
- Deva owned by Western Roman Empire
- Added new region (Northern Ireland) owned by Celts
- Fixed balance issues with boats
- UI cards for all new units
- Changed Dal Raida to Dunadd
- Added provincial campaign in which Celts start with only one settlement so they can horde immediatly
v1.0.0: