Something I've been intending to post but keep failing to: my sketching attempts to go with my TTRPG campaign set in
Kavis. I started on this late last year and have been trying to slowly improve my skills, with varying levels of success.
I know that there are some obvious problems with these, especially in the proportions: I always do legs a bit too short, hands not wide enough and sometimes lacking good proportions too, and I find limbs tricky especially when they're not flat-on to the "camera" (and who really wants to see all characters with their hands at their sides all the time?) In terms of the style, the way I do them is sketching on a rough paper, and then the colour is added digitally with a low-opacity layer and a soft paintbrush tool in GIMP. But anyway, I'd really appreciate other feedback if anyone has any and what you think overall
So here are a few of the characters and NPC types my players have recently encountered - this output is from the last couple of days. I've got a big stack of older stuff including quite a lot of monsters already too, I mostly use them to make play tokens for gaming on Roll20, so I may post more and some of the nonhumans at some point.
Biriir, leader of the Francolin mercenary company. | Enwain, leader of the mercenary Ox Hooves from Nistria. | Heatherling of Smew's Isle, the Reeve's advisor & wizard. | Mosser, a flamboyant Hanau pirate. |
Little Ryfe, the guard captain. He's 6'10. | One of the Black Feathers, partisans of Mocra the Bearded. | One of the Francolin mercenaries. | One of the Ox Hoof mercenaries. |