Author Topic: New materials for hair [Need Help]  (Read 9255 times)

Sibylla

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New materials for hair [Need Help]
« on: May 12, 2009, 03:45:20 PM »
this is skins.txt it's where you can change aspects of races like faces hairstyles colors animations etc...:
Spoiler: click to toggle

█: meshes used for the body & face.
█: meshes used for hair.
█: meshes used for beard (( here 0 becaus it's a woman :P))
█: materials used for hair (( & this is where I have a problem because even if I add a new material or use another one of the vanillas "hair_brunette / hair-red / ..." the game still uses the Hair_blonde one)) does anyone know how to add a new material??? or is it just impossible??
█: materials used for beard.
█: materials used for faces the 3 strings of numbers following hair_blonde control the color of hair:
                             womanface_brown 4289699710 1 3  hair_blonde  4279832588  4278979865  68451502092


█: sounds used for this race "cry / hit etc"
█: skeleton used for this race ((for those who want to create a race on four legs change to horse skeleton :P))
« Last Edit: May 14, 2009, 12:33:39 AM by Sibylla »

Jubal

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New materials for hair [Need Help]
« Reply #1 on: May 12, 2009, 04:29:28 PM »
ModuleSystem is your friend?
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Millenium

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New materials for hair [Need Help]
« Reply #2 on: May 12, 2009, 05:04:15 PM »
If you understood a word of that, you should be proud!

Darwin

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New materials for hair [Need Help]
« Reply #3 on: May 12, 2009, 05:18:35 PM »
who?

Darkstar707

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New materials for hair [Need Help]
« Reply #4 on: May 12, 2009, 09:24:19 PM »
Quote from: "Millenium"
If you understood a word of that, you should be proud!
I did!

I used to edit game files in different games all the time, in this one (tribes vengeance) I basically modded my server to let you have unlimited jetpack *gas* (fun)

Sibylla

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New materials for hair [Need Help]
« Reply #5 on: May 13, 2009, 11:40:50 PM »
I haven't tried with the module system but I don't think it would solve the problem since it works like the txt files right???
I'll try it though =]

The Red Baron

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New materials for hair [Need Help]
« Reply #6 on: May 17, 2009, 04:24:48 PM »
could we change those body meshes to make dwarves?? Just make smaller humans and put them ingame

Darwin

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New materials for hair [Need Help]
« Reply #7 on: May 17, 2009, 04:26:19 PM »
dont think its possible, probably the axe is 1 meter away then :D

Sibylla

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New materials for hair [Need Help]
« Reply #8 on: May 17, 2009, 04:31:09 PM »
we can't for now because if we scale the meshes we'll have to scale the skeletons, & if we scale the skeletons they'll no more fit the native animations. so untill a new version of BRF that allows adding new animations get released we'll have to deal with huge dwarfs :)

Goromous

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New materials for hair [Need Help]
« Reply #9 on: May 17, 2009, 05:34:34 PM »
That would be fine for the first release, I think.

Jubal

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New materials for hair [Need Help]
« Reply #10 on: May 17, 2009, 09:09:28 PM »
Give 'em BIG old beards and it'll all be fine.
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