That's fantastic news, well done!
Thanks. I won't be able to get the release out on time for Exilicon, so I moved it to November 10th.
I'm looking forward to seeing a few more different enemies on the battlements
Two more planned: The Guard Captain (has a shield like the Goblin Defender, but can move while shielding), and The Wind Mage (I'm still undecided about his abilities, most probably buffing other units' speed and shooting regular magic orbs at players as well).
The dragon is a good boss. I think what it needs is possibly a few more options that make the fight easier without being an auto-win
Actually, I tried hard to make the Dragon beatable with just basic weapons and a lot of dodging. It's mostly safe to stay close to him and avoid fire. He can stomp you, but I nerfed that attack, so it does almost no damage. Here's how I beat him fair and square with the Celestial Smasher:
2x Gamble to turn it into a goblin
Wow. I never considered using Gamble like that. Awesome!
A 2-3 battle potion of fire resistance, or a pet that confers fire resistance
Yes, fire resistance is on my TODO list, so that will be added at some point.
I can't keep my fingers resting on the same set of keys, it makes it miles more likely that I'll accidentally trigger my special ability when I don't want to, the fact I need to hold it down makes it harder to concentrate on running/dodging whilst I'm doing that, and I'm not really sure what it adds.
It was changed during EGX and by watching some players play on YouTube videos. Many (majority) of players didn't figure out that you can move backward and shoot the other way and complained how it was hard to play with a Mage or that it felt awkward that you have to stop and turn to shoot. After the change, everyone figured it out on their own. I think you might be biased because you're used to playing with the old controls. Basically, the D key is now only used for stomping. If you ignore it, everything works the same as before, you just move your index finger one key to the left or right depending on the shooting direction.
It may well be different when using controllers
Actually, it's even harder because you're using your right thumb to control the stick and you have to let it go if you want to press any of the buttons.
I've almost entirely stopped bothering to pick up bows/arrows when those were my favourite things to use in the older build I had.
I'll think about ways to find some better compromise perhaps.
I think speeding up the attacks from the goblin warriors was a good call, I definitely have a rather healthier respect for them as enemies now!
Thanks. I also lowered their HP, so it doesn't take too long to take them out when they start hiding behind the shield.