Hey folks!
Very chuffed to have managed to knuckle down and complete some good stuff lately. Here's a digest!
Surgeon TentNew buildable structure! The surgeon tent is there for knights that have finished their joust and have got injured. They'll make their way here and get fixed up. It's medieval medicine, so obviously it's lacking some of the modern day medical amenities we're used to. Something I hope some of the blood stains capture.
Knight aboutThe knight menu has been worked on a fair bit and polished. One of the new things is that every knight has a little bio for them to add some flavour. Some of their bios are little pop culture references; some of them are just little funny factoids. Some of the “about” information will contain clues to things that will particularly ruffle the feathers of that knight, maybe when you will be facing them and need a bit of an edge.
All people menusI've added a status bar for the player to see what the little guys are all doing. It's not surprising & essential for this type of game. You click on the person, you want to know what they are up to, right?
The other element to this menu that is new is the bit I've called "happiness flags". Much like a moodlet you might see in games such as a very popular life sim by EA games. Things that are going on that are affecting the person's mood. It's made me very much have to dust of my pixel art tools to make all the different icons...
AOBLots of other fixes and tweaks have been going on. Lots of attention to the jousting to make it lively and fun and somewhat realistic. A knight is now allowed to surrender before jousting. That means instead of having low health - but just charging in anyway to die, they can instead surrender. When they do that both knights will trot to the end without lowering their lances.
I also ensured that all knights can sustain some damage. Before it was only the loser that did. Now a draw can mean both knights are damaged. A defeated knight can also impart a parting shot to the victor. It makes the acquisition of some health remedies to use mid-event important, since they won't be able to duck out to the surgeon...
Next up.It's been far too long since I made a new person model. There is one very iconic person that will be required in tourney: the jester. They will be a member of staff you can hire, and they can be used to cheer up the crowd, and also maybe to irritate a knight before you face them in an event.
The jester will need lots of animations and coding, but will make a start on that soon with sketches and 3d modelling.