Tired of playing vanilla with Bronze Age Egyptians? Well, the problem has been solved!
In this edition of my enhancement mod, I focused almost exclusively on remaking Egypt into the Ptolemaic Empire. It is a must when you are trying to enhance the vanilla game, and quite frankly I'd like this to be pretty historical, not a blend of fantasy and history, or a time-warp.
The Ptolemaic Phalanx awaits orders With this version, you will receive the following:
-ReallyBad AI script for battles (this is largely untested, but it has popular demand in the community, because apparently it does a good job of making battles harder. I'll be testing myself, but please give feedback on it!)
*To activate the script, when the campaign starts, select a settlement, then click on the advisor. Then check your treasury to make sure that 1 denarius has been added to your treasury. If you exit out to start/load another campaign, before you do, click the '?' button in the menu and it will terminate the script. Otherwise you'll need to restart the game!* - Egypt completely overhauled to Ptolemaic Empire. From the units, to the culture, names, sounds, and icons, there is nothing 'Egyptian' about this faction other than the location it starts in.
Ptolemaic Egypt with new General/Captain designs - 3 New Settlements: Hippo Regius, Aleria, and Iconium. The first two are for Carthage and the latter is for the Seleucids.
- New Greek Officer for all Greek factions, including the Rebels.
- Rebels now have a Greek Standard Bearer
- Militia Hoplites now have shirts!
- Historical Battle of Raphia updated to accommodate Ptolemies
THE NEW PTOLEMAIC EMPIRE FACTION ROSTER & RECRUITMENT
Example: Vanilla Unit - New Unit
BARRACKS
Tier 1: Nubian Spearmen - Militia Hoplites
Tier 2: Nile Spearmen - Levy Pikemen
Tier 3: Desert Axemen - Phalanx Pikemen
Tier 4: Pharaoh's Guards - Royal Pikemen
RANGE
Tier 1: Slingers & Skirmishers - Peltasts
Tier 2: Bowmen - Archers
Tier 3: Pharaoh's Bowmen & Onagers - Onagers
Tier 4: Heavy Onagers - Heavy Onagers
STABLES
Tier 1: Desert Cavalry - Militia Cavalry
Tier 2: Nubian Cavalry - Greek Cavalry
Tier 3: Nile Cavalry & Camel Archers - Companion Cavalry & War Elephants
SMITH
Tier 1: Egyptian Chariots - N/A
Tier 2: Egyptian Chariot Archers - N/A
PORT
Tier 1: Bireme - Bireme
Tier 2: Trireme - Trireme
Tier 3: N/A - Quinquereme
GENERAL
Pre-Marian: Egyptian Chariots - Greek Cavalry
Post-Marian: Nile Cavalry - Macedonian Cavalry
OTHER
Tier 1-6 Peasants (Egyptian) - Peasants (Greek)
The new Ptolemaic Unit Roster (excluding Peasants, who are campaign only) CREDITS
My main source for unit textures and unit cards was from the mod '
The Hellenic States' or 'THS' made by comrade_general. Other units were redone by my good friend Lanjane. The officer, is from a Russian mod,
Barbarians Revenge, they have done an amazing job with their units.
The 3 new cities were taken from the
Vanilla Balance Mod, made by Barbarossa82 on totalwar.org
The
ReallyBadAI Script was made by Germanicu5 and it was intended for M2TW. Again, this is experimental, I am not sure how it will work with RTW.
I want to thank uanime5 for everything he does to help, Lanjane for his amazing art skills, suppanut for his mapping genius, comrade_general for all things re-coloring, and my friends on slack who give feedback, advice and ideas.
Download To Install:
One thing that I need to be clear on, is this mod runs on the Alexander.exe not the regular Rome Total War exe. Please make sure you use an Alexander Install.
If you have the last version of the mod, simply extract into the same location and overwrite your files. Make sure to delete the map.rwm file in HRTW/data/world/maps/base folder.
If this is your first crack at my mod then follow these instructions:
To Install, simply extract HRTW into your Rome Total War Directory, or if you use steam, your Rome Total War Alexander Directory. when making a shortcut, use the Alexander.exe or in steam go to Launch options and include this: -show_err -mod:HRTW
Features listed in the forum or the latest article, once approved!
Enjoy!