ahowl11's Vanilla Enhancement Mod v5
Germanic Mystery
The Germans have a few representations in the RTW modding world. Realistic mods like EB, RS2, RTR and Res Gestae all have very nice rosters. However for fans of a more simpler vanilla fee, they are lacking. XGM has a decent roster, but there still felt like a lot was lacking. In this mod, they finally got their overhaul.
The Germans are a hard faction to approach when modding. There is not a whole lot to pull from and look at to get an accurate idea, but after some research, discussion and viewing other mods from other games, we came up with something that we believe really enhances the German faction. This is not aimed at historical realism, but more game play driven with a historical flavor to it.. With that being said, don't expect any mythical or fantastical units either! In this installment, you'll receive a brand new German roster and building tree, as well as night battles and some traits and ancillaries from BI. Other features and fixes will be listed below!
Bear Warriors await orders
Here's the list of features in v5
- Germanic roster completely overhauled
- Bugs from Veggiemod fixed (no more random crashes from weather, climate or day types)
- Internal feature, but we saved over 30 unit slots. Lanjane has made a few 'shared' models that each barbarian faction can use and still have the unit look distinct based on culture. Kudos to him for this idea, it was a lot of work, but it paid off! (This will allow for more units in future releases)
- BI traits and ancillaries from BI that fit in the RTW timeframe have been added. More will be added in future releases. Included are the UI and sounds for messages.
- Night Battles from BI have been added fully. Some characters can fight night battles from the beginning, check it out.
- Britons have a small shakeup to their roster.. They lose Youth Slingers, but gain Britannic Slingers.. they will still have regular Slingers, now available in their government building. This was done mainly due to us wanting to conserve unit slots.
- Britons also lose their chariot general sadly
. They were not working well at all and I was getting a lot of negative feedback. Historically, chariots were just transportation service for nobles, so don't think that they were used like they were in vanilla! Britons now have standard Barbarian Warlord for an early general.
- Mercenary Peltasts have correct UI
- All units have working sprites, this took awhile and we had an entire day worth of CTD's but it was fixed and everything runs smoothly. If you have any issues with the sprites, please let me know.
- Teutoburg Forest Historical Battle updated to be playable with new Germanic roster.
- New Mercenary unit exclusive to the Germans, Harii Warriors. Look around to see where you can recruit them!
New Germanic Roster The Germanic Roster in detail:
GOVERNMENT
Tier 1 - Warband
Tier 2 - Levies
BARRACKS
Tier 1 - Spear Warband & Clubmen
Tier 2 - Spearmen & Axemen
Tier 3 - Veteran Spearmen & Swordsmen
Tier 4 - Pikemen & Chosen Swordsmen
Tier 5 - Chosen Spearmen & Chosen Axemen
RANGE
Tier 1 - Slingers & Skirmisher Warband
Tier 2 - Archer Warband
Tier 3 - Forester Warband
STABLES
Tier 1 - Light Cavalry
Tier 2 - Heavy Cavalry
Tier 3 - Germanic Noble Cavalry
TAVERN
Tier 1 - Night Raiders
Tier 2 - Berserkers
TEMPLES
Tier 2 - Wolf Warriors
Tier 3 - Bear Warriors
EXCLUSIVE MERCENARY
Harii Warriors
GENERAL
Barbarian Warlord
Barbarian Chosen Warlord
The Germanic roster starts off very weak, you'll find it hard to sustain minimal casualties in the early game as nobody has armor and you basically have spears, clubs, javelins and slings. Germania is also a tough location to start in due to lack of population growth. If you can expand though, you have a lot of great warriors available that do AP damage and strike fear into their enemies. I broke down recruitment to also include the tavern, as vanilla uses it, I thought I would expand on that. So you have multiple ways to supply your Germanic raiding party!
Romans running for their lives as the Harii give chase! Download and Installation:
Download v5
HERE One thing that I need to be clear on, is this mod runs on the Alexander.exe not the regular Rome Total War exe. Please make sure you use an Alexander Install.
If you have the last version of the mod, simply extract into the same location and overwrite your files. Make sure to delete the map.rwm file in HRTW/data/world/maps/base folder.
*If Downloading v5 and you had v4 installed, delete your HRTW/data/world/maps/campaign/Alexander folder before installing v5.. it got cleaned up, and if not deleted your campaign map will look a bit different than intended!* If this is your first crack at my mod then follow these instructions:
To Install, simply extract HRTW into your Rome Total War Directory, or if you use steam, your Rome Total War Alexander Directory. when making a shortcut, use the Alexander.exe or in steam go to Launch options and include this: -show_err -mod:HRTW
Credits:
- Lanjane for awesome unit detail, as well as a few ideas for internal benefit.
- Crazyroman for testing and support
- Robbe Aerts for willing to fix some bugs
- RTRPE for the Harii Warrior model, and parts of Veteran Spearmen Skin
- EB for hair and leather helmet, as well as inspiration
- Res Gestae and RS2 for inspiration
- Barbarians Revenge for Bear Warrior model
- ME and Lanjane for Chosen Axemen model
- XGM for Club model
- comrade_general - Skin & UI for Barbarian Warlord for Britons from THS mod
Finally, thank you all for downloading and making this mod happen!
~ ahowl11