Right, clocked up a solid 20K score, further thoughts:
- I'd rather have the enemies get stupidly powerful than increase in number, once you get to high wanted levels the game just keeps throwing fireproof cops at you but they can never actually catch up with you, and also you get so many that it really badly slows the game down. Consider instead just having them run you over with a tank at some point or something?
- An arrow above the player's head that's visible through/over the fire, or one at the screen bottom, could track the player?
- Would be fun if the buildings interacted with fire slightly more interestingly, they just get scorched and then magically self-repair at the moment.
It's fun though in a mindlessly explosive sort of way, good job