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Messages - Vincentius

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1
Rome - Total Realism / Re: Numidia
« on: August 31, 2016, 11:21:17 PM »
Here is what properties says.
C:\Games\RTRPROJECT

Now the stuff in the folder comes from the CD version, where I don't have Alexander.  Should I copy the stuff from my Steam folder instead, where I do have Alexander?

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Rome - Total Realism / Re: Numidia
« on: August 30, 2016, 08:37:31 PM »
Tried it last night, same problem.  I will have to explore it later.

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Rome - Total Realism / Re: Numidia
« on: August 30, 2016, 01:01:50 AM »
Got it.  With college starting up again, I won't have much opportunity to play it, so for a couple of months I will be playing and posting less.  I will try it tonight.

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Rome - Total Realism / Re: Numidia
« on: August 27, 2016, 11:25:43 PM »
I am.  I have the RTR install in C://Games/RTRPROJECTS/Rome-Total War.  It still crashed.  Message was "Failed to read censored dictionary file:  data//chat_filter.san".  Or do I need the Steam version, since my RTR was in Steam before.  But since I am using a clean install and a downloaded .exe, does it matter?  I don't have Alexander in the non-Steam version, only BI.  Which reminds me, I need to download the no-cd crack for BI.

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Rome - Total Realism / Re: Numidia
« on: August 25, 2016, 06:43:02 PM »
Got it installed, but game won't start.  Noticed the thing about admin mode, so I will try that when I get a chance.

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Rome - Total Realism / Re: Numidia
« on: August 24, 2016, 06:35:43 PM »
I was on the old one, downloading the latest one was something I planned on doing later and never got around to doing it.  I have it on now.

7
Rome - Total Realism / Re: Numidia
« on: August 24, 2016, 01:51:01 AM »
Quote
Are you playing on the most up to date beta with the large map, or the last public beta that we released?

Not sure, probably the last released one.

8
Rome - Total Realism / Numidia
« on: August 22, 2016, 07:58:15 PM »
Started a Numidian campaign.  Best bet is to immediately attack Carthage.  My army of 1 Numidian Archers, 3 Numidian Cav, and 2 Numidian Skirmishers defeated an army of 1 War Elephants, 1 Poeni Infantry, 1 Slinger, and 2 Citizen Militia.  My archers did rout when hit by the elephants.  I don't use Skirmish mode, because your guys run around like idiots when it is on.  Wish the Numidian Legionaries took one turn instead of two turns to train.  Carthage gave me a transgression warning, so I decided to make it official.  Attacked Carthage, but had no general, so I withdrew when they sallied out.  They gave chase, minus their general, so that is when I defeated them.

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Rome - Total Realism / Re: Hellenic kingdoms campaign
« on: August 17, 2016, 06:16:16 PM »
Money went into the negative, and now when Egypt >:( is attacking Cyrene.  Problem is, when I go to fight the battle, I get a crash, so I have to decide, do I want to sacrifice Cyrene, because simming it will mean I lose it.  The crash says that it is missing some terrain file, so it is not the standard crash where it just tells me it crashed.

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Rome - Total Realism / Re: Hellenic kingdoms campaign
« on: August 09, 2016, 04:12:40 AM »
With a regional barracks in the Chersonesos and surrounding towns, you can train stuff like Scythian Horse Archers and such.  If fighting enemies such as Egypt or Seleucia or Macedon, very nice.

11
Rome - Total Realism / Re: Hellenic kingdoms campaign
« on: August 07, 2016, 07:13:12 AM »
Don't remember the exact year, but the second town in the Baktria region just revolted to me, Maracamba, I think (or was that the first town there that revolted to me?)  Greece, Macedon, and Seleucia all attacked me.  I am taking your advice and focusing on one region, just fortifying the other regions.  I pulled my troops out of both Baktrian towns, they were mostly peasants anyway, and am moving them toward my Black Sea towns.  It is spread out already, and towns in the middle of enemy territory will only be a drain on finances, especially since I would have to have large garrisons to defend them.

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Rome - Total Realism / Hellenic kingdoms campaign
« on: August 07, 2016, 12:35:47 AM »
Turn another campaign with the Hellenic kingdoms. Boo-hoo :'(.  Nobody likes me. Wait, Rome does. :D No, really! They are my allies! That's how I know they like me. And everyone knows how an alliance with Rome can be trusted.

13
Rome - Total Realism / Re: Naval Mechanics
« on: July 22, 2016, 01:18:01 AM »
I don't do much modding, so I can't read it like some others can.  So those will all be trainable ships?  It would be nice to have more than just three ships to train.  I rarely train biremes other than for transport or if I can do nothing else.  I typically have triremes and quinquiremes, two of one, three of the other.  If I expect a lot of action against large navies it is three q'remes and two triremes, otherwise it is two q'remes and three triremes.
Of course, things like the Tessarakonteres were juggernauts, and built to dominate any kind of ships they came up against.  My understanding of that ship is that it was more of a royal show of power and not actually used in combat.  One of those and a couple other heavies would dominate, with some lights as well.

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Rome - Total Realism / Re: Initial Reaction
« on: July 20, 2016, 09:43:38 PM »
So in other words, make sure the outliers can defend themselves, but build up one area's forces and fight there.

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Rome - Total Realism / Re: Initial Reaction
« on: July 20, 2016, 05:32:04 AM »
Yeah, I don't mod anything in vanilla RTW, except the playable/nonplayable factions.
Started a Hellenic Kingdoms campaign.  Not real exciting, too spread out.  Especially when the eastern cities start revolting to you.  The inability to retrain my troops quickly is a drag.  Again, diplomat started at bottom of map.

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