I'm starting to think about this - another workshop of game developers and historians, probably held next February. Anyone got good ideas, feedback after the last one, etc? I'm thinking there should maybe be more of a theme this time and some format shifts but I'm not sure what.
I love the idea!
How about a list of pros and cons from the previous workshop? What ideas worked, what didn't, and what could be improved or left out? Also, which part was fan-favorite and could be used to promote the event. If there is anything I can do to help, let me know.
Thank you! And welcome to Exilian :)
I'm now a fair way through organising, the main announcement was here (https://exilian.co.uk/forum/index.php?topic=6428.0).
Help is always welcome with this sort of thing though, and we can probably fit an extra person or two if you're interested - drop me a message or I can email you if you'd like to discuss it more?