Exilian Projects => M&B Mods - The Explorer's Society => Mods, Maps & Game Add-Ons - The Bazaar => Europe 1080 => Topic started by: Dimos on January 31, 2011, 02:59:25 AM

Title: Troop trees
Post by: Dimos on January 31, 2011, 02:59:25 AM
Troop trees of all the factions and Mercenaries of Europe 1080
[Version 0.25]

Byzantine Empire

Kingdom of Croatia

Kingdom of Denmark

Kingdom of England

Holy Roman Empire

Papal States

Principality of Kievan Rus

Serbian Principalities


Kingdom of Scotland

High Kingdom of Ireland

Cuman Khanate

Kingdom of Hunary

Kingdom of Poland

Kingdom of Navare

Kingdom of Castille and Leon



Republic of Venice

Kingdom of Sicily

Kingdom of France
Title: Troop trees
Post by: Ker Raven on February 07, 2011, 12:03:40 PM
Hello Dimos

Troop trees excellent -  best I have seen for any mod.
Again, perhaps I am missing something or asking a dumb question but.....
How are Burgundian Horsemen/Bandits generated, and can they be 'grown' through a troop tree with a starting troop type, ie: farmer?
I have managed to collect a few as light cavalry from prisoner releases.

Ker Raven
Title: Troop trees
Post by: Dimos on February 07, 2011, 09:43:42 PM
Well right now it is impossible to upgrade them, the same being with the Bulgarians. Right now the only way is to release prisoners to join thy. But since it is an issue you point out, I think we must do something for that. For example the Portugese Serf which is a mercenary has an upgrade troop tree, but the pointed bandits don't.

I will look upon it in the next version. Thank'ya