Exilian

Game Design and Project Resources: The Workshops Quarter => Total War Mods - The Engineer's Shed => Mods, Maps & Game Add-Ons - The Bazaar => A Game of Colleges: Total War => Topic started by: sinophile on January 25, 2013, 02:22:44 PM

Title: Is RTW the best game for this?
Post by: sinophile on January 25, 2013, 02:22:44 PM
Been thinking about this today and it occurs to me that EU3 might actually make for a better starting point. I have absolutely no modding experience on either game, but I know there are a lot of mods out there, and it's maybe worth considering at this early stage. From what I can see:

PROS:

CONS:

The lack of real-time battles is obviously the biggest problem; it'll reduce modding time significantly but might make it much less interesting to play. On the other hand, trying to mod each college from generic cities might take forever, and it could actually be more fun to imagine hordes of fellows swarming into Tit Hall, rather than leading 'modded-Praetorians-who-I'm-pretending-are-fellows' against 'modded-small-Roman-city-that-I'm-pretending-is-Tit-Hall'. By contrast, in EU3 there are far fewer 3D models to make (the map and army sprites), diplomacy's more satisfying and nuanced (royal marriage = academic collaboration?) and every college could be an independent actor. Based on the project's title, it may also be worth noting that there's already been a mod of CK2 (another Paradox game) based on Game of Thrones.
Title: Re: Is RTW the best game for this?
Post by: Jubal on January 25, 2013, 02:30:30 PM
Pros of RTW: I know how to mod RTW and I have a good six years of experience doing so.
Cons of everything else: I don't.

If you can find an experienced EU3 modder who wants to make such an EU3 mod, be my guest, but the reason I'm able to do this on a reasonable time-scale is that I've built two major total conversions of Rome already and I know the problems I'm likely to face and can deal with them and debug them very efficiently. So basically RTW has to win from a human resources aspect.

Not all the pros are unique to EU3 either; we can expand the map later, I'm just trying to keep the project a sane size, and we can get some province effects and local area recruitment is fairly easy to do and in the plans anyway.
Title: Re: Is RTW the best game for this?
Post by: Anonyman on January 26, 2013, 03:33:04 PM
I had thought about suggesting EU3, but:

1) I don't know anything about modding it. I don't really know that much about playing it.

2)Even if I did, a bit of googling seems to indicate that modifying the EU3 map is a rather tricky and time-consuming process, and obviously the default map is completely useless for our purposes. Compare this to the quick turnaround time on Jubal's mocked up RTW map.
Title: Re: Is RTW the best game for this?
Post by: Jubal on January 27, 2013, 10:55:27 PM
A lot of it's just practice with most of these games; I'm just trying to use the skills I have to optimal effect I guess.