Exilian

Game Design and Project Resources: The Workshops Quarter => Total War Mods - The Engineer's Shed => Mods, Maps & Game Add-Ons - The Bazaar => Valar Morghulis => Topic started by: nahun on April 15, 2016, 01:25:25 PM

Title: Some models for the mod
Post by: nahun on April 15, 2016, 01:25:25 PM
Hello everyone. My name nahum. I'm modeller in twcenter. The other day I saw this awesome mod in forum. I offered my help to Comrade_general. I'm gonna make some models. I will show them and if you like, i upload it.

My english is awfull jajajja but i can use translate for easy sentences.

i show you the first model. I dont know make textures , so it is placeholder.

(http://s30.postimg.org/nw6pg51ox/capture_20160415_130259.png) (http://postimage.org/)

(http://s30.postimg.org/4pticyl75/capture_20160415_130335.png) (http://postimage.org/)

(http://s30.postimg.org/omzflx429/capture_20160415_130505.png) (http://postimage.org/)


i hope you like my work :)

saludos
Title: Re: Some models for the mod
Post by: comrade_general on April 15, 2016, 01:48:00 PM
Very nice work there my friend. :)
Title: Re: Some models for the mod
Post by: Jubal on April 15, 2016, 02:33:14 PM
Ooh, lovely stuff :)
Title: Re: Some models for the mod
Post by: nahun on April 16, 2016, 05:56:19 PM
I left the model if you want to test in game. I still do not know put models in the game

(http://s24.postimg.org/yyjylyymd/capture_20160416_174609.png) (http://postimage.org/)

(http://s24.postimg.org/5ko86dvwl/capture_20160416_174703.png) (http://postimage.org/)

http://www72.zippyshare.com/v/SeR2aRIU/file.html
http://www72.zippyshare.com/v/pTPCNTuc/file.html

I have a doubt. I've seen use a skeleton model.  can I use those models to units skeletons? It is that saving a long time if I take the parts of the skeleton that I want and put it in another model.
Title: Re: Some models for the mod
Post by: Jubal on April 16, 2016, 08:59:23 PM
I don't think anyone will object, but note down what the original model is that you're using and let us know too so that we can ensure everyone gets proper credit for the bits that are their own work :)

The good news is that the new WWs look pretty good ingame! :)
(http://i.imgur.com/8jM3mGq.png)
Title: Re: Some models for the mod
Post by: comrade_general on April 16, 2016, 09:04:57 PM
Very cool!
Title: Re: Some models for the mod
Post by: nahun on April 17, 2016, 08:02:55 AM
(http://s23.postimg.org/oor0numff/capture_20160417_075746.png) (http://postimage.org/)

(http://s23.postimg.org/91zrah8nf/capture_20160417_084400.png) (http://postimage.org/)

(http://s23.postimg.org/qhtxc67m3/capture_20160417_084454.png) (http://postimage.org/)


http://www116.zippyshare.com/v/HEjbRnn1/file.html
http://www116.zippyshare.com/v/lP5h3PWq/file.html


http://www82.zippyshare.com/v/W1CZP3vD/file.html

this is the copyright of the models. The translate tell me strange things, when i use. I want use the model i upload yet and one model of horse there is here. Only that. i will try to do one horse with bones and skin of the normal horse :)

Title: Re: Some models for the mod
Post by: Jubal on April 17, 2016, 11:58:16 PM
Nice work :)
Title: Re: Some models for the mod
Post by: nahun on April 22, 2016, 09:37:52 AM
what do you think?¿

(http://s31.postimg.org/gk5fh3vwb/capture_20160422_093513.png) (http://postimage.org/)
Title: Re: Some models for the mod
Post by: Jubal on April 22, 2016, 11:13:59 AM
Good! Never enough hooded models in RTW!