Exilian

Exilian Projects => Computer Game Development - The Indie Alley => Topic started by: beebug_nic on July 26, 2018, 02:24:27 PM

Title: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on July 26, 2018, 02:24:27 PM
(http://fringeplanetgame.com/presskit/images/logo.png)

Intro

Hey folks! I just thought I'd post a little bit about the game that I'm developing - Fringe Planet.  Fringe Planet is a survival simulator based in a Lovecraft inspired universe where both magic and science co-exist. Six strangers (called peons) awake in a frozen and harsh environment, with no memory of who they are or how they got here.  Through discovery and exploration they will gradually discover some of the mysterious of the place they are trapped in - and if they are lucky they may start remembering who they were in their previous lives.

(http://fringeplanetgame.com/gifs/gif/starting_base_part_one.gif)

The game is designed to be tough - AI story tellers throw events at the player that can change the game very quickly, turning a success into a failure.  The environment itself - a frozen and bleak floating island traveling through an infinite void - is incredibly tough to survive in.  Peons can freeze, starve and go mad very quickly. And even when they aren't just fighting the elements, you never know when a passing demon may possess one of your own.

Using both science and magic, the player can tame the landscape in multiple ways - extending the surface area by catching other floating islands (which may involve harvesting the arm of an ethereal creature that can drive you mad and sticking it in a machine) - creating whatever homes/bases they desire - or by setting up complicated factory chains of belts and machines to automatically craft items.

The game itself is fantastically lore deep - but a player can choose to ignore the lore of the game and just focus on survival - the game itself is very much aimed at being a sandbox that will allow players to tell their own stories.

Designed in mind with modding from the ground up, every aspect of the game can be changed - and I'm very keen to see what other people start to come up with for the game - sometimes it feels like I'm writing more of an engine than a game!

About me

I've been a developer for over 20 years, breaking my teeth on BASIC on a BBC model B many, many moons ago. I've worked professionally with many startups over the years, initially as a developer and then moving onto becoming a systems architect.  When one of the start-ups ended, I decided to start up myself and work full time on Fringe Planet - it's honestly a terrifying journey at times but it is the most fulfilled I've ever felt in my life.

Eye Candy

(http://fringeplanetgame.com/blog/wp-content/uploads/2018/07/thegreengang.jpg) (http://fringeplanetgame.com/blog/wp-content/uploads/2018/07/farm2.png) (http://fringeplanetgame.com/blog/wp-content/uploads/2018/07/peon_oven.png) (http://fringeplanetgame.com/blog/wp-content/uploads/2018/07/nba2.png)(http://fringeplanetgame.com/blog/wp-content/uploads/2018/06/feature.png)(http://fringeplanetgame.com/blog/wp-content/uploads/2018/06/full-chunk.png)

(http://fringeplanetgame.com/blog/wp-content/uploads/2018/06/peonclothingtiny.gif)(http://fringeplanetgame.com/blog/wp-content/uploads/2018/06/bloodsplatbrighter.gif)

More Info

I tweet daily about the development of the game, so twitter is normally the best place to catch me : https://twitter.com/beebug_nic
On top of that, Fringe Planet has a website here : http://fringeplanetgame.com/ and you can find the development blog (new posts on Friday) here : http://fringeplanetgame.com/blog/

Thanks for taking the time to read this :-) I'm always happy to talk about the project so if you have any questions or comments just let me know :-) I'll keep this thread update as things develop :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on July 27, 2018, 05:42:51 PM
This looks fun! I've never been a massive taker for that sort of block-type (am I allowed to use the "M" word to describe it) graphical style, but the theming for this looks really, really nice and I'm really up for lore-heavy gaming so that's definitely got my attention!

What sort of modding are you expecting/catering for? And how much variation is there between playthroughs/ is there a lot of random world generation and how do you deal with that sort of variance from a lore perspective?
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on July 27, 2018, 06:58:36 PM
Thanks for the questions :-) I normally get them on twitter - so REALLY appreciate being able to do much longer format answers - without having to delete and rephrase like a crazy man to fit the word limit :-)

Minecraft is mentioned a lot in regards to the game, but one thing I didn't mention in this first post is that everything is pretty much place holder graphics - keeping the peons in a voxel-esque style creates a more consistent art style, which is pretty important (am currently in the seeking funding/investment stages so eye candy helps).  I'm far from an artist (just a dev) - the goal is to hire someone with that talent :-) So it will be the "M" word for a while, but really want to move away from it (though honestly the "cute" style with very dark themes is starting to feel like an interesting direction to go in).

Really glad you like the theming for the world and the lore :-) I've spent a lot of time ( huge internal wiki ) creating lore and making sure that they lend themselves to various different game mechanics. At some point I need to clean it up and release it on the main website, that is another task on the list :-)

Modding is a huge selling point for the game.  At this time pretty much everything you can see can be modded in some way : terrain generation, peon attributes, story tellers, interface. I honestly would love to see a total conversion created out of Fringe Planet - I'm not sure what I'm expecting people to mod, but I'm catering for pretty much everything :-)  My first guess would be a zombie mod as that seems to be a universal constant whenever modding is added to a game :-)

Variation is incredibly important - I want every play through to feel very different.  The primary differences in a play through (aside from geography) are two fold - firstly the peons that you are given (they can vary massively in stats and even AI behaviours) and secondly the story teller that you select ( I've actually written a brief introduction today in my dev blog about story tellers - http://fringeplanetgame.com/blog/2018/07/27/dev-blog-6/ (shameless plug)).

As detailed as the lore is, I've made sure that all of it makes sense with the procedural generated universe - the lore is very much about the entities that transported the peons to this place, and the science and magic that exist together there - as well as about the other peons that have passed before.   I'm a very firm believer in lore and mechanics working together to create an interesting experience :-)  And the nice thing with important locations drifting around an infinite void is you don't have to remember which important ones are to the North :-)

A little lore snippet I did a while ago (for example) :

(http://fringeplanetgame.com/blog/wp-content/uploads/2018/06/fringeplanet.png)

This will be discovered (or something less placeholder-esque) when a certain bit of research is done - at the end of the bridge is one of the first magic/science machines that the player will discover (it's basically an ethereal demon arm (and an appropriate holding container), some steampunk awesomeness and a joystick that looks very much like a ritual dagger sticking into a heart) - and this allows a player to capture other orbiting island and tether them to their home one - expanding the play area.

Thanks so much for the questions :-) Love being asked about the game!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on July 27, 2018, 11:30:53 PM
Quote
Modding is a huge selling point for the game.  At this time pretty much everything you can see can be modded in some way : terrain generation, peon attributes, story tellers, interface. I honestly would love to see a total conversion created out of Fringe Planet
...I'll have to try and get a couple of other projects tidied up before you get the game released. :) (I have a fair ol' bunch of game total conversions to my name, and a major habit of not playing a game for more than a few hours before I start jotting down lists of things to tinker with and poking around in the files).


I definitely think the fairly "cute" nature of the graphical style is good, it just needs something that's a little bit more its own and maybe with a few more rounded edges! I can empathise with not being much of a graphics person - all the games I make are just hobby projects, but their one unifying feature is me spending a lot of time writing stuff and programming logic and just finding whatever way I can do do the bare graphical minimum (which is probably why nobody plays them!) I love the idea of different "storytellers" that give you a different set of random encounters/overarching conditions, too, that's really cool and I can definitely see myself borrowing some kind of similar idea somewhere at some point!


I really like that lore snippet, too. Sets a very nice tone :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on July 28, 2018, 10:52:35 AM
It does look like good fun. I've had some good times with voxel survival games so looking forward to seeing this finished.

The lore looks fantastic too!

Is this going to be completely open ended and up to the player to make up their own stories? So will it be more about drip feeding peon backstory & other mysteries - or will there be a distinct endgame or ending?

I love the visualisation of the peon AI by the way, like the their paths being shown and the text about their decision making :)

Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on July 28, 2018, 11:33:11 AM
Thanks for the kind words :-) It's incredibly inspiring to get feedback :-)

I'll be releasing some of the modding tools during a closed beta period - so am more than happy to send them your way during that time if you would like a play :-) Stalked some of your TCs so would be awesome to get a modders opinion on things.

And yes the story tellers are both incredibly cool and very fun to deal with - feel free to borrow the idea :-)

And yay! glad people appreciate the lore - I've always wanted to be a writer but sitting staring at an empty word processor document is frankly terrifying - Fringe Planet allows me to get the writing out of my system and helps flesh out the universe :-)

And to answer Tusky's question - the game is a sandbox, as much as I want people to dive into the lore I know a lot of people arn't into that - so it is possible to play (and complete) the game without reading any lore (debating an option to turn it off completely - people feel quite passionate about the issue!). There are a few paths to a "victory" condition, but it is very easy to ignore them and just do what you want.  I've built a peon builder which allows people to create and customise their peons (back stories and traits) - and the back stories are literally just a CSV file so it is super easy to add new back stories :-)

And thanks :-) That text is mostly debug and very much not inline thematically yet ( saying "nom nom nom" when eating probably doesn't inspire terror in a player) :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on July 31, 2018, 05:39:43 AM
Wow! I just noticed the latest "Updates from The Forge" includes Fringe Planet - thank you so much! This kind of press is awesome and honestly makes me grin like an idiot! Thank you so much! :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on August 01, 2018, 05:42:04 PM
No probs, glad you like it! :)

And yes, I'd definitely happily take an advance look at some modding tools whenever they exist :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on August 02, 2018, 11:36:57 AM
Awesome I'll very much add you to the list of folks who have expressed interest in the modding - and yes, I very much did like it, was grinning like an idiot for quite a while. In slightly related news, I've just added a newsletter section to the official website, and it would be awesome if anyone who is interested in the game would sign-up for it - I promise I won't spam you or sell your email :-)

https://fringeplanetgame.com/newsletter.php

Let me know if anyone has any problems with it, been battling with my hosting provider over it but hopefully all should work now :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on August 02, 2018, 11:31:21 PM
Seems to work OK :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on August 03, 2018, 08:22:32 AM
Seems to work OK :)

Ditto. Seems to work alright. Site seems to be coming together nicely!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on August 03, 2018, 10:43:53 AM
Super thanks for checking and signing up - glad it worked well! Honestly I would not wish my hosting provider on any body - not having hands on access to the server is a complete pain (you get a cpanel and a very locked down ssh account). Plus at some point emails weren't getting through during testing - PHP said they were being sent ok, but nothing appearing in mailboxes - it took me an hour long phone call to get to someone who could tell me why emails weren't being sent. Went through three different techs and only the last one was "oh you tripped our internal spam filter" - you would have thought a first line tech could have told me that :-/ The reason for tripping the spam filter? I'd sent out 10 emails in the past three hours which contained the word "test" in the subject :-/
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on August 03, 2018, 11:03:33 AM
What a pain  :(  I hate not having sufficient access to stuff when I need it.

You'd think that providers would not be so stringent when the word "test" is involved though...
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on August 09, 2018, 11:49:47 PM
I wish Exilian had the budget and punch to help better with that sort of tech capacity for devs... it's something I've thought about quite a bit over the years but never had a great brainwave on how to do.
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on August 10, 2018, 10:40:10 AM
That would be extremely helpful, but also a massive amount of administration :-) It was so frustrating because given the correct tools/access I could have at least found the problem myself - once my current contracts are up with them, I'll probably move towards amazon or similar, where at least I can get root on my own instance. But thankfully the website seems to be behaving correctly :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on September 12, 2018, 11:26:14 PM
How're things going on the Fringe? :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on September 13, 2018, 05:24:45 PM
Thanks for the question :-) I should keep this thread updated when I do the weekly blog posts :-)

Game wise, this has been an interesting and mysterious week, the peons have started building what appear to be bird houses for no apparent reason:

(https://fringeplanetgame.com/offsite_links/birdhouse_img.jpg)

The strange thing is, after a while they seem to start glowing:

(https://fringeplanetgame.com/offsite_links/glowing_img.gif)

And even more strangely, these lines have started showing up in weird places:

(https://fringeplanetgame.com/offsite_links/strange_line_img.gif)

I can't help but wonder if these two things are related :-) Some of the theories have been close, but no one has quite worked out what is happening yet :-)

Spoiler (click to show/hide)

Business wise, I've been accepted into the Indietopia accelerator program (http://indietopia.org/) - which is incredibly exciting news. They will be assisting me with bringing the game to commercial release. I had my first meeting with them yesterday and it went incredibly well :-) Very excited at what will be coming from this relationship :-) So, overall, things are going fantastically on the Fringe :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on September 20, 2018, 09:10:21 AM
So I wrote a fairly detailed blog post about what was happening with the strange bird houses and lines - you can read it here: https://fringeplanetgame.com/blog/2018/09/14/dev-blog-13/ (https://fringeplanetgame.com/blog/2018/09/14/dev-blog-13/). I've also added a silly but fun section to the website - every week I take suggestions for names of the peons from twitter, and thought it would be a nice idea to immortalize these folks. (https://fringeplanetgame.com/peons.html)

In other news, I'm off to the Netherlands next week to preach the good word of Fringe Planet - greatly looking forward to it :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on September 20, 2018, 02:39:05 PM
In other news, I'm off to the Netherlands next week to preach the good word of Fringe Planet - greatly looking forward to it :-)

Awesome! Do you have a booth or something like that?

Or will you just be having a wander rubbing shoulders with the great and the good

Liked the blog update - lots of depth with all the different spirits etc. Noticed the new fallen peons page as well. Nice touch :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on September 20, 2018, 05:56:58 PM
Thanks for the nice words about the fallen peons and blog post :-) I'm trying to limit the length of the blog posts (they way in at about 800-900 words each which is a wee bit too long alas) but there is so much to talk about :-)

Not at the booth stage yet alas :-) This will be networking and learning, so a lot of shoulder rubbing :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on September 21, 2018, 06:24:21 PM
Just put together a new blog post, talking about how, well talking works in the game :-) How the peons think about conversations and how they dream. I've also tried a different format for this blog post with a lot more headings - I'd be interested to get feedback on that :-)

https://fringeplanetgame.com/blog/2018/09/21/dev-blog-14/
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on October 01, 2018, 01:06:20 PM
So I spent a productive few days in Groningen (https://en.wikipedia.org/wiki/Groningen) last week, meeting up with my Accelerator as well as pitching Fringe Planet to a panel of very talented folks. Got some incredible feedback on not only the game, but myself as a business, which was awesome.

If you are in the Netherlands - I would 100% recommend going to explore this city - it's stunning :-) I wrote a blog post about both the city, and what I was up to there as well :

https://fringeplanetgame.com/blog/2018/09/28/dev-blog-15/
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on October 01, 2018, 04:33:54 PM
Yeah, the low countries generally are high on my list of places to go to :)

I just finally got time to read the blogpost on thoughts etc too - is knowledge separate to thoughts? You mention peons discovering stuff - if all your peons happened to fail to think about, say, cherries for five days, will they no longer think to go and pick cherries when hungry, or is there a mechanic that allows them to regain active thoughts when they have a corresponding need?
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on October 02, 2018, 11:44:55 AM
Thanks for reading the blog post, and thanks for the insightful question :-)

Knowledge is separate to thoughts - so in this scenario, then they would still pick cherries but wouldn't actively think about it. Though there is a chance while doing a cherry related task (eating raw/using as an ingredient, planting or harvesting) that they will start thinking/talking about cherries again. And there is always a chance of a cherry related dream :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on October 06, 2018, 09:36:17 PM
Ah, OK - so they can do things by need without incorporating them necessarily into their active thoughts. That makes sense :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on October 12, 2018, 10:03:24 AM
Notice you sneaked a new blog post up :p

Liked seeing some of the furniture models you've come up with - I think I missed you sharing some of those on the twits.

The doors have a heat trap rating... does this combine with a wall's heat trap rating or do walls not count towards heating?

I'm looking forward to how the hp value comes into effect in terms of things like chairs. I am imaging that peons sometimes have rock star style "blow outs" where they drink too much and try to smash the room up :D

New UI is looking nice as well
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on October 23, 2018, 08:44:09 PM
Any news from hereabouts? I'm not on the tweeter much lately so I feel I'm missing out on stuff!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on October 26, 2018, 11:59:05 AM
Hehe, sorry for the slow response guys, things are fairly hectic :-)

To answer the question about doors and walls, walls will act to keep heat trapped inside a room, and different wall materials will keep heat trapped at different rates, but there will always be some seepage. Doors are a necessary evil, as you want peons to be able to get inside a room but all doors will let out heat at a much faster rate than walls. Also doors help complete a room - for a room to be counted as "inside" it must be sealed by voxels and have a door. Peons prefer to be inside :-) And yes the HP should be fun (to play with, not necessarily balance!) - all items will have wear and tear associated with them, and peons can get moody as well as other "things" do damage. Generally the first tier (wood items) are things you should consider as temporary as they are incredibly flimsy - but they are useful for quickly changing peon moods in bad situations.

And yup, there has been quite a lot :-) I've been focusing a lot on the UI - (which has taken a long time, as I have very little aesthetic sense!) - and been getting some awesome responses about it. I've changed the very generic and boring dark grey into a more paper based UI - think an ancient magical tome of esoteric knowledge


(https://fringeplanetgame.com/offsite_links/new_ui_1.jpg)

(https://fringeplanetgame.com/offsite_links/new_ui_2.jpg)

(https://fringeplanetgame.com/offsite_links/new_ui_3.png)

And just for fun, a gif showing the evolution of the UI :-)

(https://fringeplanetgame.com/offsite_links/uievolution.gif)

It's all very much still a WIP, but it has drastically altered the feel of the game (for the better!) :-)


 
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on October 26, 2018, 06:21:31 PM
And just pushed another blog post live - this one is a bit different, and talks about some of the more amusing bugs I've encountered while developing the game. (warning, long read!)

https://fringeplanetgame.com/blog/2018/10/26/dev-blog-19/
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on November 12, 2018, 11:45:14 AM
Thanks for the mention in the newsletter! totally made my day :-)

(https://fringeplanetgame.com/blog/wp-content/uploads/2018/11/featured_machines.png)

Last week I wrote a blog post (https://fringeplanetgame.com/blog/2018/11/09/machines-and-automation-dev-blog-21/) all about the various machines available in Fringe Planet. They've been in the game for quite a while, but I hadn't talked about them much, so thought they deserved their own blog post :-) Let me know what you think! :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on December 01, 2018, 10:47:59 AM
It's taken me so long to get round to reading that blogpost, but I very much liked it - it looks like a neat and very flexible system to use :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on December 14, 2018, 11:38:00 AM
Thanks so much for the feedback :-) Plenty more blog posts now :-) Things have been crazy with the end of year/festive season, but work is progressing nicely :-) I fleshed out some information last week about how Spirit Boxes, Spirit Storage and Spirit generators worked https://fringeplanetgame.com/blog/2018/12/07/occult-machinery-dev-blog-25/ (https://fringeplanetgame.com/blog/2018/12/07/occult-machinery-dev-blog-25/). Also created one of my favourite models - which is for storing spirits that have been trapped (you may see a wee bit of a Ghostbusters inspiration in it!) :-)

(https://pbs.twimg.com/media/DtMkEYNXQAA-5Yf.jpg)

I was also in The Netherlands last week, meeting with the Indietopia Accelerator who are providing business support/mentoring. And was shocked at the sheer number of nerf guns they had in their office!

(https://pbs.twimg.com/media/Dtf-XBaWsAIOAUq.jpg)
(https://pbs.twimg.com/media/Dtf-XBrWoAIC17X.jpg)
(https://pbs.twimg.com/media/Dtf-Z8zXgAAZTBn.jpg)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on January 05, 2019, 11:57:12 AM
Thanks so much for including Fringe Planet in the newsletter - it means a great deal and is super appreciated :-)

With the festive season now over, work is now carrying on - I did a blog post yesterday detailing the road to release, which you can read about here: https://fringeplanetgame.com/blog/2019/01/04/the-road-to-release-dev-blog-27/

Also, for Christmas, I added Christmas trees and Santa hats to the game, which was incredibly festive - but I think I will miss them once they are gone!

(https://fringeplanetgame.com/blog/wp-content/uploads/2018/12/featured_christmas_tree.png)

(https://fringeplanetgame.com/offsite_links/santahat.png)

Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on January 05, 2019, 12:07:17 PM
Can always have them in as (ironically in this case) an easter egg somehow :) And you're very welcome! It's a pity we're having to cut down on newsletters this year, but I'm pretty stretched between my own projects, my PhD, and running Exilian at the moment (among other things)...
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on January 05, 2019, 12:49:30 PM
Sounds like a lot of hats to be wearing! just a PhD by itself is helluva lot of work! And yup, they will be included in the final build - either as an easter egg that can be accessed, or automatically appearing over Christmas - the changes are purely cosmetic :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on January 17, 2019, 12:05:50 AM
Lots of hats - a great feature in games, a less helpful one in reality sometimes :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on April 15, 2019, 05:10:29 PM
Wow, been a long time since my last forum post :-) A lot has happened since January :-)

First and foremost, a teaser trailer for the game. It took way to long (fairly new to this entire video editing business) - but was very happy with the result :-)


Aside from that, the gamedev has been very busy - alcohol is in the game (blog post here: https://fringeplanetgame.com/blog/2019/03/08/the-joys-and-woes-of-alcohol-dev-blog-36/ ) now along with a lot of balancing and other work. I'm moving very much toward a closed beta now - with all emphasis on a KickStarter being run in the next few months. I've even done a blog post all about myself - https://fringeplanetgame.com/blog/2019/03/15/all-about-nic-dev-blog-37/ - which will tell you all a little more about me :-)

This weeks focus is largely work on a new UI design. The old design was fairly clunky, and though great for me (I know what everything does and where everything is) - it's not too friendly to learn. Here are some quick mock-ups of the new design :

(https://fringeplanetgame.com/blog/wp-content/uploads/2019/04/newconceptgif2.gif)

(https://fringeplanetgame.com/blog/wp-content/uploads/2019/04/fadingchat.gif)

Oh, and also the official website has had a HUGE update - https://fringeplanetgame.com - Newsletter section should you want to find out more info, lots of album images, a few secret hidden easter eggs, a mini-guide to lore and even a store to help support development.

This update does make it sound like 3 months of work amount to fairly little work - I'll have to keep posting more regularly so you see all the behind the scenes work! :-) Be safe folks!

Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on April 15, 2019, 11:07:03 PM
I like the trailer! Maybe ultimately you'll want more panning shots rather than constant forward-ish shots, but you get the tone right (and, importantly, get the tone "this is very much Not Minecraft"!) I think :) And yes, more updates are always nice!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on April 16, 2019, 04:22:57 PM
Thanks for the feedback, it was a lot of experimenting with different shots to get something that felt ok (like I said, newbie to video editing) - this was very much aimed at being a teaser trailer - there will be more detailed trailers coming soon, will very much look into different shots for that!)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on April 16, 2019, 11:06:20 PM
Looking forward to them! :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on April 17, 2019, 08:58:54 AM
Looking good BBN!

the gamedev has been very busy - alcohol is in the game

Glad to hear. I think it was one of the first mechanics I had in mine  ;D

I'm really interested to find out the lovecraftian / eldritch elements that will be in this. I'm also a fan of such things (mansions of madness, darkest dungeon, secret world etc), so looking forward to more updates about that :)

Let us know when the kickstarter is, I'll definitely support it!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on April 17, 2019, 03:25:14 PM
Booze mechanics are always fun. I even added getting drunk into my Doctor Who adventure game because why not :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on June 21, 2019, 05:51:56 PM
Hey folks :-)

A *lot* has been happening :-) I've been incredibly busy - but I am *very* happy to announce that Fringe Planet has a kickstarter date :

(https://fringeplanetgame.com/blog/wp-content/uploads/2019/06/peon_banner_optimised.gif)

It's been incredibly exciting to get to this point. But there has been so much going on! Firstly, there has been a huge model update - pretty much every model has been re-textured and/or re-built. It's actually been really satisfying seeing how my modelling skills have come on since I started the game :-)

(https://fringeplanetgame.com/blog/wp-content/uploads/2019/06/wood_char_compare.png)
(https://fringeplanetgame.com/blog/wp-content/uploads/2019/06/door_compare.png)
(https://fringeplanetgame.com/blog/wp-content/uploads/2019/06/firepit_compare.png)
(https://fringeplanetgame.com/blog/wp-content/uploads/2019/06/comparison_new_trees.png)
(https://fringeplanetgame.com/offsite_links/belts.png)

I've also introduced a new bit of fauna - the Tentacled Devourer - which has some fairly icky lore (you can read about it here : https://fringeplanetgame.com/blog/2019/05/31/the-curse-of-the-tentacled-devourer-dev-blog-48/ )

(https://fringeplanetgame.com/blog/wp-content/uploads/2019/05/a_wound_where_the_magic_has_been_stolen.png)

And finally, after all that - there is one more thing :-) Next Friday (28/06/2019) - will mark an entire year of dev blogs and work on the game. So I'm running a little competition, and I would be honoured if you folks would join in (didn't want to spam another thread about it). Basically I'm looking for anything creative inspired by Fringe Planet - a work of art, a story, a cartoon, a poem - anything along that. I'll be offering some prizes as well :-) The top two entries will receive the first Fringe Planet T-shirts and the top five entries will be amongst the first people to receive a peon name key - allowing them to put a name for a peon into the name pool of the base game :-)  More info can be found here : https://fringeplanetgame.com/blog/2019/06/20/looking-for-your-fan-art-competition-time/ :-)

And one last thing, for a recent pitch I decided to do an entire pitch actually in game. It was fairly nerve wracking, but happily spent some time creating a peon version of the real life me :-) So if you are curious about what I look like, it's something like this :

(https://fringeplanetgame.com/blog/wp-content/uploads/2019/05/peon_nic_improved.png)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on June 21, 2019, 07:58:46 PM
Gah, 27 June is a short deadline for turning around a three part opera (or even a short story) but I'll see what I can do...!

Lots of progress being made I can see anyhow :) the devourer looks excellent! And yes, that sort of parasitic growth is perfect for squicky eldritch horror stuff.
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on June 22, 2019, 04:50:56 AM
Aw I won't be able to participate in the competition if it's for the 27th of this month either  :(

Loving the model makeover you've been doing though. They look really cool!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on June 22, 2019, 12:31:13 PM
Ah, yes, I think maybe I set too short a deadline for the competition, may ponder extending the deadline and just doing a year in retrospect, then a competition blog post. But thanks so much for trying - super appreciated :-)

And thanks about the model makeover comment - it's something I was very aware of my lack of skills with in the beginning - but am super happy with my progress with it :-) Still a long way to go though :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on June 23, 2019, 11:50:41 AM
Yeah, it depends what you're after - I can probably produce something small for Thursday, but I'd rather have longer and be able to make something actually good!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on June 24, 2019, 11:21:40 AM
Hehe, small would be good at this point, though still debating extending the deadline - first time of doing something like this and worried no one will enter :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on June 26, 2019, 01:47:51 PM
I've had a couple of other folks say the deadline is way too tight - so I've extended the deadline - if you are going to do something for this (with the chance of grabbing a t-shirt and/or a peon name key) - you have till the 4th July now :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on June 26, 2019, 02:31:45 PM
Ooh, excellent :) Will definitely try and get something done, then!
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on July 03, 2019, 11:35:21 AM
Just a friendly reminder :-) Deadline for this is tomorrow :-D
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on July 05, 2019, 12:08:44 AM
Sorry, I entirely failed on this, big conference and I didn't get my thing completed in time :( I'll try and finish it some other time maybe but it feels a bit less point-ful now.
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on July 05, 2019, 04:36:05 PM
No worries at all :-) Thanks for giving it a go though :-) The conference looked really interesting btw :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on July 05, 2019, 11:19:34 PM
It was good, thankyou!

Did you get many entries in the end?
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on August 04, 2019, 07:15:25 PM
Alas very few - more my poor planning on that part alas. Huge things have been happening though :-) The Kickstarter is shaping up beautifully, really happy and can't wait to share it with you all. Also, even more excitingly, Fringe Planet is now on Steam. I've gotta say I have been geeking out a lot about this - searching for the game and then giggling like an idiot when it actually pops up. IF you fancy giving it a wishlist, I'd be hugely happy :-) You can find it here : https://store.steampowered.com/app/1128950/Fringe_Planet/

There has also been a huge artstyle change with the peon facial textures. I think it makes a huge difference :-) Let me know what you think :-)

(https://fringeplanetgame.com/blog/wp-content/uploads/2019/08/zoompeons.png)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on August 04, 2019, 10:18:50 PM
Ooh, yes, I really like the new facial textures - makes the game feel much more like its own unique thing and style :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on August 05, 2019, 09:19:11 AM
Thanks :-) I couldn't agree more - it's really changed the feel (for the better!)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on August 05, 2019, 07:39:29 PM
Yeah the new face textures are really cool. Added to wishlist on steam!

Look forward to the Kickstarter kicking off :)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on August 13, 2019, 05:50:41 PM
Thanks for the wishlist! With the Steam algo everyone really does make a huge difference.

And :

(trumpets blaring)

The Kickstarter is now live :-) I'd like to thank all your folks for the support, both here and on twitter. It's been nice to have multiple sources of input from everyone :-) You can check it out here :

(https://fringeplanetgame.com/offsite_links/fp_on_ks.png) (https://www.kickstarter.com/projects/1759783741/fringe-planet)

I'll probably be relatively quiet for the next few days, there is a lot to do! But once again, thank you for the support :-)
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on August 13, 2019, 06:09:19 PM
Good luck!

Got it out on the front page:
https://exilian.co.uk/forum/index.php?topic=5998.msg134163#msg134163
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Tusky on August 14, 2019, 09:42:35 AM
Best of luck with the camaign!

I shall certainly be backing & sharing. Fingers crossed for ya

Although the link wasn't there in the announcement post for some reason?
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: Jubal on August 14, 2019, 11:48:27 AM
You mean the Exilian announcement? The logo is the link...
Title: Re: Fringe Planet - a survival simulator game inspired by Dwarf Fortress & Rimworld
Post by: beebug_nic on October 08, 2019, 04:52:11 PM
So, alas, the Kickstarter failed - but a learnt a lot about not only the Kickstarter platform - but also about the Fringe Planet audience as well, which was incredibly worthwhile. The support I received during the Kickstarter was fantastic, and though it failed to achieve it's goals, it did get word of the game out. Which is pretty amazing :-) Progress on the game is ticking along nicely, currently focused on getting a web shop running in order to generate a wee bit of income.

In other news, Fringe Planet now has a Discord - would be awesome to see you there :-) https://discord.gg/PCvGXJM