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Messages - knotten55

#1
What should i do here?

Spoiler
type            celt_general
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            gauls, WHTW/data/models_unit/textures/WHTW_CHAOS_GENERAL.tga         
texture            britons, data/models_unit/textures/officer_barb_general_briton.tga      
;texture            spain, WHTW/data/models_unit/textures/WHTW_CHAOS_GENERAL.tga         ;SHOULD USE CARTHAGINIAN NOW?
model_flexi      WHTW/data/models_unit/WHTW_CHAOS_GENERAL_high.CAS, max
;model_flexi      data/models_unit/officer_barb_general_med.CAS, 15
;model_flexi         data/models_unit/officer_barb_general_low.CAS, 30
;model_flexi         data/models_unit/officer_barb_general_lowest.CAS, max
;model_sprite      60.0, data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5
#2
There was a problem with the Chaos_General model. I did a fix that turns all chaos generals to Chaos_lesser_general but i don't know how to fix the issue with the actual model. Even tho this thread does NOT include other bugs, can i report here that the Nurgle temple build chain is kind of broken as the plaguemound building requires a level 4 town, but chaos can only upgrade their towns to level 3, is this intentional to limit plaguemound to conquered cities or...?
#3
I just entered battle as chaos, and there were 0 marauder horsemenn, and the game still crashed, i think is maybe has something to do with the general, as i have fought chaos "brigands" with no issues. Units i don't know if caused the crash include Marauders and Chaos Warrios
#4
i did the fix, and it still crashes when i try to enter battle, i even tried to look for light_horse but there seems to be no problem there

This is how Marauder Horsemen look in EDU

Spoiler
type             chaos marauders cavalry
dictionary       chaos_marauders_cavalry
category         cavalry
class            light
voice_type       Light_1
soldier          chaos_marauders_cavalry, 20, 0, 1
mount            light horse
attributes       sea_faring,hide_forest
formation        1.8, 2, 3.5, 4.5, 3,square
stat_health      1, 0
stat_pri         9,7, no, 0, 0, melee, simple, piercing, sword, 25, 0.7
stat_pri_attr    no
stat_sec         0,0, no, 0, 0, no, no, no, none, 25, 1
stat_sec_attr    no
stat_pri_armour  6, 7, 1, leather
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      11,low,untrained
stat_charge_dist 80
stat_fire_delay   0
stat_food        60, 300
stat_cost        1, 280, 120, 500, 500, 330
ownership        gauls, slave