Wow! I loved this article so much! It's given me much to think about for the next fantasy story I'm composing in my head.
Take a look at what's going on, at The Town Crier!
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Show posts MenuQuote from: Jubal on December 09, 2023, 03:04:37 PMOh I'm so glad! this one's been a really long time in the making. Your comments are always super thoughtful and constructive so I'm thankful you take the time to make them, however long it takes!
Right, some very overdue thoughts!
I like the scene as a whole, the description is good and and the narrative in general worked well for me![]()
Quote from: Jubal on December 09, 2023, 03:04:37 PMYou're absolutely correct about this one. I think the reason it feels like a narrative dump is that it kinda is one. I've done some editing in the intervening time, but it could definitely do with some cutting down again, so I want to do another pass for that. I think it's also just that I'm not very adept at doing twist reveals yet and there is just so much ground to cover there, especially in such a (relatively) short story. I'm not too sure how I'll resolve this one yet. I guess we'll see but suggestions are welcome 😅
I think I'd maybe want to build the Ester/Lilith relationship a bit more before the reveal, possibly have some more flashbacks and memories involved? I think the "I was never the theological prodigy you were.... they instilled within me a disgust of my own being." section might need to be cut up a bit to make those points sharper, right now it feels a bit like a narrative dump,
Quote from: Jubal on December 09, 2023, 03:04:37 PMAgain you're totally on the money here. The reason that Ester's dialogue in this part feels very different is that it's almost entirely composed of literary references (specifically paradise lost, no exit and the merchant of Venice in this case). It's kind of where the piece is the most overt about what it's "trying to say". I'm undecided on how much I feel it works, as I do agree that it's a bit of an awkward shift, but it's also where most of my darlings live that I'm feeling really attached to (perhaps that on it's own says a lot). I'm not sure what I'll do about it yet, but it's defnitely good to think about.
I'd like it to be more directed, given more actions/gestures towards Lilith, or something else to better emphasise Ester's fragile state of mind. Ester's dialogue might want to be a bit simplified given that, or you might want to call out the fact that she's speaking in a very full and rehearsed-sounding style for someone who also seems to be on the edge of a breakdown, perhaps another sign of the necromantic coaching.
Quote from: Jubal on December 09, 2023, 03:04:37 PM
I wonder if the tension between the Direct and the Higher could be made more direct? They're very clearly doing a good cop bad cop thing, intentionally or not, and giving us some idea of whether they're doing that as a team or whether their different approaches are getting different responses from Ester is something I'd like more of.
Quote from: Jubal on December 09, 2023, 03:04:37 PMFair point, I hadn't really thought about that one too much, but I'm definitely sure there's a better one.
Disgruntled may be too soft a term for the feelings of the paladins at the end? I feel like this might be worse than "kinda grumpy" on the reaction level!
Quote from: Jubal on December 09, 2023, 03:04:37 PMhmmm good point. I think dialogue and especially punctuation is something I struggle with. I'll give it another whirl though, thanks for the suggestion
Very minor thing, but comma before a term of address so "Identify yourself, mage," etc would be better, the small pause helpse identify and add weight to the term of address. I'd also maybe make a couple of bits of the dialogue a bit more direct e.g. "the Ester I knew would never do that" might be better expressed as a "You know me! You're not like this!" Moving dialogue to a staccato as characters get more desperate I think might help amp up the desperation and panic involved here, if that's the vibe you want to get out of the scene (which was the impression I got).
Quote from: Jubal on December 09, 2023, 03:04:37 PMThose are excellent ideas! thank you so much! I was struggling a bit in general with what descriptions to work in with this one but these are great suggestions, I'll definitely try them!
More generally I'd like a little bit more visuals that take in the surrounding room - I liked your initial description of it but you could scatter in a bit more about the space in general: shadows on the wall from what the characters are doing, a scorch mark from the fireball, what the texture and colour of the stone is, how the magic sigils are reacting to what's going on, whether it's dry or damp, and things like that.