I would like to share a recent game project of mine. It is a match-three type of puzzle game with the twist that you control the environment, not the pieces themselves. You rotate a planet around, aiming at removing the game pieces. There are different planets with different conditions and puzzle mechanics. 470 levels so far and only an Android build. The game falls into the hyper casual cathegory. I believe that the idea is unique as far as my research and experience could tell me.
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Full disclosure - the game is built with Claude Code in Unity. There is no ai generated art as images, everything is code. I'm posting it in its WIP status and I know the UI needs work. I'm mostly interested in gameplay feedback and would be grateful if anyone tries it. Any constructive criticism and comments are welcome!
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I'm posting the link to the Itch page, but if somebody is concerned about the apk being from untrusted source I will upload to Google Play store soon and use their link instead.
https://korbtor.itch.io/planet-tumble
Thank you!
You cannot view this attachment.
You cannot view this attachment.
Full disclosure - the game is built with Claude Code in Unity. There is no ai generated art as images, everything is code. I'm posting it in its WIP status and I know the UI needs work. I'm mostly interested in gameplay feedback and would be grateful if anyone tries it. Any constructive criticism and comments are welcome!
You cannot view this attachment.
I'm posting the link to the Itch page, but if somebody is concerned about the apk being from untrusted source I will upload to Google Play store soon and use their link instead.
https://korbtor.itch.io/planet-tumble
Thank you!

