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Topics - Zealot Prodigy

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General Chatter - The Boozer / Xfire
« on: October 23, 2009, 10:49:02 PM »
Hey there , anybody else use this messenger?
Its really neat , and is made to be able to talk while playing a game , with people who arent playing a game , or arent in your game , and can be used as a normal messenger too.

http://www.xfire.com/
(make an account and download , its worth it)

my name is "roytf" , without the quotes ,

So come on , lets do it!

If you have an account post your name , if ya want.


2
Announcements! The Town Crier! / Men and Muskets for mount and blade
« on: October 18, 2009, 05:46:38 AM »
You should go down  to the mount and blade mod thread and check it out (;
Its not realesed yet , but will be so very soon. Thanks!

(sorry if this type of post isnt allowed , didnt read that it wasnt in the rules)

3
M&B Mods - The Explorer's Society / Men and Muskets
« on: October 18, 2009, 05:11:33 AM »
Hey there! This mod , well to be honest i wasn't gonna make it public , it started as just a personal project for myself. But then i thought "well there is probably someone else out there who would want to play it" , so with that , i started working on it more and I'm gonna release it.




(WILL NOT RELEASE ALPHA UNTIL I GET ALL THE CREDITS AND PERMISSIONS FOR VARIOUS THINGS)
INFO:
This mod is set in the American Revolution years , it is based around musket and bayonet combat. The game plays rather well right now , it is stable and rather fun.

WHAT TO EXPECT SO FAR:
Aside from all the features , this is pretty much it. I haven't made the map , and i dont have the towns set to the right owners yet , and there are still some various sounds. But some key features so far are as follows :

*NEW SOUNDS
*NEW WEAPON MODELS AND GUNS
*NEW TROOP TREES
*NEW UNIFORMS AND OUT FITS
*NEW ENEMIES
*NEW MAP ICONS
*NEW FEATURES (listed)
*MUCH HARDER EXPERIENCE
*NEW FONT AND COLOR

TO DO:
New map
Add the rest of my features
balance some of the troop trees
add new items
cannons!
add new shops.
add faction for the rhodocks
more...

Factions:
Kingdom of Britain
Americans
France
Indians
rhodocks (just ignore them , still gotta add a faction for them)

FEATURES:
In this mod I've included multiple features from various sources around the community , not all features (mine) are implanted yet , so far there are just the open source ones.

Prisoner Interaction:
Ever wanted to let your prisoners go? Maybe execture them? Recruit them? even to lords? well now you can! just talk to them like any other soldier , rather cool
(credit Mordachai and leprechaun)

Custom Commander:
Take control of one of your companions before a battle , useful if your hero is low on health and you don't want to auto resolve.
(credit rubik)

Custom Troops:
Ever wanted to choose your troops gear? Well now you can , when you recruit from a village use the "recruit as personal recruit" button and you can , WARNING: the gear and troop names are still vanilla mount and blade , not updated yet.
(credit fisheye)

Companion Recruiters:
Hate having to go around to get more troops? Well get a companion , talk to him , ask him a qeuestion then choose the "get me some recruits" option. WARNING: The troops names are still vanilla, but they are updated troops.
(credit maverickjones)

New Terrain:
Got kinda bored of the old terrain , so used this guys new good ones. Look rather nice.
(credit punkt)

Moral and Tactics:
Your enemies and troops will lose moral and route after a certain amount of kills to their side , balance it out by getting kills. Still putting in the formations.
(credit mirathei )

OSP 18th centuary uniorms:
I used some of the uniforms in this pack.
(credit....need to find who made this one)

OSP Firearms :
Used a pistol model and musket model from this , thanks!
(credit...same as above)

more info to come....
SCREENIES!
Spoiler: click to toggle

4
M&B Mods - The Explorer's Society / Problem with the map editor?
« on: October 18, 2009, 02:40:01 AM »
So like , im trying to make a new map of the origanal 13 colonies of america , and like when i finish moving all the parties and changing the terrain and map , ill save and copy the map.txt file from native , then copy it to my mod's module folder. But when i try it in game , it only changes the terrain and map but leaves all the parties (towns , villages , castles ect.) in the same native spot. Help please? Thanks in advance

5
M&B Mods - The Explorer's Society / How do i change a merchants items?
« on: October 17, 2009, 04:59:19 AM »
Hey there, does anybody know how or what module file has the code to change whats in a merchants products? like i want to get rid of all the native items and replace them with my items for my mod. ANY help please? Thanks in advance.

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