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Messages - kt0

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A few things off the top of my head:
- Some of the color tags are broken.
- New themes.
- Previewing a post checks to see if another post in the thread has subsequently been posted (TaleWorlds' forums has this)
- It would be cool if there was a way to post code without losing whitespace.  This is especially bad for Python hacks.

Non-game Programs - The Tinkers' Workshop / Programming skills
« on: May 27, 2009, 04:14:10 AM »
These aren't the brains you're looking for.  Move along.

Awesome :D

Double bonus geek points if you can do "The Saga Begins" in the Star Wars mod.  

"Oh my my this here Annakin guy; May be Vader some day later - now he's just a small fry..."

Non-game Programs - The Tinkers' Workshop / Programming skills
« on: May 23, 2009, 01:59:50 AM »
Hardcore, yo.

Non-game Programs - The Tinkers' Workshop / Programming skills
« on: May 22, 2009, 12:54:59 AM »
Sure, why not.  

I've been programming professionally for 9 years with an extended college stay (two degrees) and a handful of internships.  I've taught directly or indirectly in the vicity of 600 students at the University and on the side for fun.  I've subsequently recommended a number of my students for hire (wasn't in a hiring position then) and worked with them professionally.  I knew HTML back when that actually meant something.

- C/C++:  strong proficiency
- Ruby/Python/Perl:  low proficiency
- Java/Pascal/VB:  worked with these a long time ago; they've all evolved since then
- x86/cell assembly:   familiarity

This weekend I hope to be building some modding tools in C#.  

My strengths are in optimization (memory, speed), large scale architecture, and general debugging.

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