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Messages - Ryu Hayabusa

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Bethesda Mods / Re: [WIP]Project: Outreach
« on: December 02, 2012, 12:17:47 PM »
Ooh, necropost. Architecture is progressing beautifully. Flora is also progressing nicely. Misc Items are also being done. Khan, you should come back over now and check us out again. You still have your Tester status. You can check Grim's work yourself if you'd like. He's still our only modeler, but he does a lot of work and he does it well.

And um...I think I'll stop by more often. Keep things updated more often. 3   :3

Bethesda Mods / Re: [WIP]Project: Outreach
« on: August 26, 2012, 06:55:47 AM »
I have not been here in...a long time. Felt like I should say that models are in the works, now. Architecture for our first section is underway.

Illana's (I have trouble with the name too ) mod is inspiring, but is vastly different from our vision. Illana's forest was But rest assured, while some things may be different, it will feel like the Elsweyr you know.

Bethesda Mods / Re: [WIP]Project: Outreach
« on: April 29, 2012, 09:13:04 AM »

Bethesda Mods / Re: [WIP]Project: Outreach
« on: April 07, 2012, 11:35:52 PM »
Actually, any models can be used now! If someone wants to compete with high res, they can. Those who don't have it can make a new installation with the models and such for the CS only. It's that easy. You CAN make interiors if you'd like. If you do, then Creatures/NPC's will be expected. (just use a leveled monster, eh?) Anyway, this is best discussed on the topic at our forums. Or you could make one here if you'd like. Whichever or both.

Bethesda Mods / Re: [WIP]Project: Outreach
« on: April 04, 2012, 08:50:44 PM »
Sorry, only Morrowind Tribunal, and Bloodmoon. To keep it fair for us who don't use Vurt's replacers. The name doesn't make much sense unless you were running the whole testing aspect.

Bethesda Mods / Re: [WIP]Project: Outreach
« on: April 04, 2012, 04:20:28 AM »
YOU WILL NOT TELL ME WHAT TO DO!!! I'll do it anyway :D And your name is green because you are an internal tester now. Your report showed that you can do it so why not?

Bethesda Mods / Re: [WIP]Project: Outreach
« on: April 03, 2012, 02:31:43 AM »
Aight, more news like I promised. It has been cut down for quickness and such. Detail can be found by perusing through the small forums.

We already have a lot of data files. (Only around 60 MB right now, take into account models and textures that are relatively small. :D )

If you are familiar with TES, the following will be understandable and familiar: The desert is planned to have some classic dunes in a very small area. Most of the desert is badlands and some steppes. The forest is going to be pretty large. Sub-tropic.

The Khajiit sub-races will not conflict with any beast-race body replacer. The Original Khajiit model will not be touched so you can either use vanilla or a replacer. Doesn't matter.

Clothes are planned to be Better Bodies versions that will also work with vanilla. Some resources will be used for clothing as well.

This mod will not conflict with any other province mod. Any mod that uses the resources listed in the readme might conflict. Not completely tested. Compatibility with anything other than other provinces is not of our concern. In the future, third parties may be allowed to create and distribute compatibility patches for other mods if permission is given.

Khan, If there is more important info I NEED to post here, let me know eh? And also, you are a VIP with us now since you are testing the installs. So you may be promoted to a new position for testers if your info helps fix any errors.

EDIT: Be proud! you found an error I forgot to fix! The doorframe was missing textures so I excluded it for the time being. Fixed. Not uploaded yet. Promoted to the new tester position. (Not the real name...) You have access to our special section! (Bottom of the page...)

Bethesda Mods / Re: [WIP]Project: Outreach
« on: April 01, 2012, 08:31:35 AM »
You talk different here...I'm scared :D

Bethesda Mods / [WIP]Project: Outreach
« on: April 01, 2012, 04:49:59 AM »
At the request of The Khan, I have registered and decided to announce our little project here on these forums. We are Project: Outreach, a community aiming to add the province of Elsweyr to the Elder Scrolls:III Morrowind world. Not much news to be had and I'll update this tomorrow but right now, I'm tired. Anyways, the site can be found here:
Like I said, more info tomorrow!


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