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Topics - Cuddly Khan

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46
Finished/Dead Mafias and RPGs / Awesome RPG
« on: August 08, 2012, 12:01:46 AM »
OK, so I was searching Zetaboards for a good RPG forum and I found one. It's really fun, http://sizaelrpg.com/index/ I suggest you take a look at it.

47
Morrowind World Building Part 1: Interior Modding
This course is about creating and detailing an Interior for Morrowind including everything that is required for it to be considered a good mod, in this course you will learn how to use the Morrowind Construction Set to create a good looking  house. This is just part one and when I get enough interest I will create part two where I will be covering Exterior modding.

Planned Sections:
Rules, what to do and what not to do.
Creating the shell and Exterior of the house.
Connecting to Exterior
Lighting and other properties.
Placing furniture and stuff
Cluttering
Finishing up
Cleaning
Caves
Big Interiors

This course will be assessed by the basic rules of how to make an Interior and what to do and what not to do and also how well you manage to handle the space provided. I will use MSN to manage the courses and they will go for about 1 hours or less.

I have some experience in modding Morrowind. I tried to do Exterior modding once but I just didn't cut it. I've never released any mods to the public but I have been making stuff for myself for a while. I know almost everything to make an Interior for a house.

Max students: 3
Min students: 1
Requirements: Morrowind, preferably with the two expansion packs and
The Elder Scrolls Construction set (Morrowind)
The will to learn ;)
Max Credits: 4-5



Just thought I would start it off, I don't really expect any students but we need some activity here. ;D

48
Finished/Dead Mafias and RPGs / New RPG: Curaw sign-ups
« on: June 10, 2012, 04:01:07 AM »
In the Kingdom of Curaw all is peaceful. Curaw is a small Kingdom in the mountains that has remained at peace for decades. But now two other countries (Thydor and Dames) are at war with each other. The other two countries have both been trying to win over Curaw's allegiance in the war but the King refuses, he prefers to stay up in the mountain castle in peace and mostly everyone of the Kingdom of Curaw agrees with him.
You will start in a town called Wyre. It seems like it's in the middle of nowhere but it has a very important role in the Curaw. It's main industry is lumber. It's set on a plateau halfway up the mountain, it has small river running down the mountains not far away from town. It has all of the stuff you would expect from a largish medieval town, Blacksmith, Inn, Tavern, Stable etc.

Please choose basic roles, no OP roles such as the King of Dames or an old war veteran, your all normal people from a town  called Wyre. Actually I will use Jubals idea so you can pick classes out of a list, there will be no leveling system though.

Classes:
Woodcutter
Shopkeeper
Boatman
Young Nobleman
Craftsman
Priest
Thief
Tinker
Vagabond
Errand Rider
Clerk
Vagrant Traveler
Fisherman
Town Militia/Infantry Recruit
Lamp Lighter
Hunter
Blacksmith
Normal Person

If you wish to join, fill in the blanks.

Name:
Job/Class:



I will wait until we have at least 8 players until we start. Or if that takes too long 7 days will do.

When the game starts any writing by me that
involves the game will be displayed using Red.

RULES:
Please, don't control each other. Do the talking yourself. Even if you post a reply that is one sentence long it doesn't matter.

When your posting what you are going to do please keep it as simple as possible. No long
history lessons and stuff like that. When I ask what you would like to do a simple reply like "Chop wood." is enough.

No overpowered stuff when creating characters, you are normal people (In most cases) with
normal stuff, so on what feet said "No magic". (@Swift_Demon: You'd better hope Swift Sword is just a name.) Also, in-game, no overpowering stuff is to happen. You don't decide it's night, you don't decide it's about to rain.
Leave all of that to me. I control the whole world around you.

Please try not to name anything in the country, if there is a tavern in town don't name it, refer to it as "Tavern" until I mention it's name, I'm in control here remember that.

You may have an animal such as a dog/cat/horse/cow etc. No weird stuff like a mouse or a wolf. You control what they do for most of the time but as I said "I control the whole world around you." so what I mean is I can make your horse break a leg by stepping in a rabbit hole (I'm not that mean though ;) ) or I can make your dog get sick etc.

Now the most important rule is... HAVE FUN!!!  ;D (That sounded a bit corny)


Just to let you all know, this is Medieval, not Fantasy so no elves or magical potions (So like Mount and Blade ;D) will be in this RPG.




Players:
Nightangel: Rico Malesta, Young priest (and total pacifist).

49
Arts, Crafts, Music & Drama - The Artisans' Guilds / Khan's KAG Komics
« on: April 06, 2012, 02:11:17 AM »
I got bored at the same time as I got an idea. More to come.



If anyone has any requests, I'd be happy to make them.

I did this one only using Paint.net and MS Paint and not even opening KAG.

I'm thinking about using some texture packs for this as well to put more variety in what you might see. (I will use a link to the texture pack) So a Jedi slaughtering a horde of knights isn't out of the question.

50
Mods, Maps & Game Add-Ons - The Bazaar / My KAG Texture Packs
« on: April 01, 2012, 09:05:52 AM »
I play KAG and I mod the PNG's of it too. I know no one here plays it but anyway, here they are.

https://forum.kag2d.com/threads/wip-rel-big-heads.5127/
https://forum.kag2d.com/threads/wip-wooden-blocks.5064/

I'll be posting more when I get more done.

51
General Chatter - The Boozer / Lost Comrades
« on: March 15, 2012, 09:16:23 AM »
Lately I've been looking around for info about Keedo420. I've got lots of sites but the closest login date I could find was
'Wednesday, 2012-02-22, 10:31 PM', lets look for our lost comrades and invite them back! LETS GET EXILIAN ALIVE ONCE AGAIN!!!

A list of members to look out for:
CN2 -
Pentagathus - ?
Zibbit - ?
Millenium - ?
Darkstar707 - ?
Colonel_Ryan - ?
Gmd - ?
Keedo420 -
Private Clark - Goldyrulz -

They all started to disappear last year. Lets see if we can find some of them. ;)

EDIT: due to real world names

52
Forum Games - The Beer Cellar! / King of the Hill [new edition]
« on: December 12, 2011, 09:37:36 AM »
I just copied and pasted so:

"Here's an example of how it goes:
I built a hill out of clay
MY HILL (<--- insert any size/color)

Next post:
I shot (person made the hill) with a rocket
MY HILL (Insert any size/color)
and then it just goes on for however long it wants to go on"

I build a hill out of Obsidian.

53
Finished/Dead Mafias and RPGs / King of the Hill: Jimbobland Edition
« on: November 16, 2011, 09:16:23 PM »
For the mighty PG.

OUR HILL!!!

54
Bethesda Entertainment / The Elder Scrolls V: Skyrim
« on: November 10, 2011, 01:26:48 AM »
:) Just thought I should start this a day early. One day to go and I'm sure looking forward to it. It's going to be the best game ever. GAME OF THE YEAR!!!! ;D

55
Mafias and RPGs / RPG Guide
« on: October 26, 2011, 11:20:53 AM »
I thought this would be a good addition to the "Mafias and RPGs" section of "The Beer Cellar - Forum Games!" section of "The Jolly Boar Inn" section of "Exilian"... of the Internet. :P I just had to add that last part.

NOTE: I did NOT write this, I found it. This Guide may only apply to SOME roleplays as different people have different roleplaying styles. If you are unsure of what to do than just ask the GM or the person in charge of the RP.



DEFINITIONS
GM/DM: Game Master or Dungeon Master. This person moderates the game, and controls all the characters other than the players. Usually they have full control over the setting as well. The best way to view it is as if the players are in a multiplayer computer game; the GM provides the game itself, and all the things they interact with. They usually work out the results of attacks, attempts to persuade NPCs, and so on based on a player's profile. The term "Dungeon Master" is usually specific to Dungeons and Dragons: most other systems refer to them as GMs.

IC - In Character. The opening 'IC:' is used to indicate that the message following it is being made In Character: the message is part of the ongoing story, and all statements contained in it are being made by the fictional character, not by the player. Generally IC is not required: posts are assumed to be in IC unless they are stated to be OOC.

NPC - Non-Player Character. A character in the thread that is not anyone's personal character, NPC's are often brought into threads to be used as cannon fodder (the nameless good/bad guys that get slaughtered), the locals in a bar, the residents of a town or city, merchants, innkeepers, etc....

OOC - Out Of Character. The opening 'OOC:' is used to indicate that the message following it is being made Out Of Character: the message is not part of the ongoing story, but is a remark or comment of the player's.

OOC thread - A thread posted about an ORP thread you plan to start, in order to find out if people are interested, introduce characters, fill specific roles, and/or discuss game related issues (to avoid having OOC comments in the thread. No role playing takes place in an OOC thread.

ORP - Online Role Playing/Online Role Play.

PC - A player character. Usually each player controls the actions one character in an RPG.

RPG - Role Playing Game.

Profile - The mechanical, numbers and objects and skills and monies, representation of a player. This determines what they are able to do and what the effects of that will be (usually with a randomised element).

Backstory - Information about the player that is not part of the profile. Backstory tends to influence player's style of play rather than the effects of their actions.

INTRO
 Role play is called 'role play' because the player plays a role. While it sounds strange to say, this sentence holds the essentials of good role-playing. When you role play you take on a role: you are thinking, doing, and saying things according to the adopted personality you chose for the role: you are not writing about the action, you are one of the participants in the action.

Picture yourself being an actor in a improvisational show: you can only act for yourself, you do not know what the others will do, or what their responses to your actions will be. This is what role-playing is: becoming a fantasy person in a fantasy setting, ready to interact with the fellow participants. Furthermore, you do not know how the world will unfold or is unfolding around you.

HOW TO BEGIN
1. Creating a character
There are two facets to any RPG character: their profile, and their background. Both are vital to get right.

Your profile depends on the rules-system being used for your game. Generally you will have a set of numerical statistics, an inventory of your character's equipment, and some "skills", a career, or something along those lines to show what your character is able to do or is good at. In freestyle RPGs you may not have a defined profile at all, but the majority of RP systems have something of this nature. Your profile allows the GM to work out how effective your actions are, and good play or effective play will be rewarded by profile improvements. Some profile decisions will be taken by the player, and the amount varies; in some systems you have to make all your stats from a predetermined pool of points, choose a class, buy all your equipment, choose a race, buy skills with skill points, others (particularly career based systems) will be much simpler.

Your profile is the mechanical representation of your character; the background is the rest of it. Your character's height and weight and appearance are in here, but also their motivations; who are they, where do they come from? It's vital to keep in with the setting of the game you're playing, so check with the GM on elements you're unsure of. Also make sure it fits your class logically. If my story is one of being from a great noble family, I'd better have a good explanation for why my start career is "apprentice shopkeeper".

2. Joining a game
The GM of a game has full discretion over player numbers. Usually joining mid-game is not done, but if you ask a GM nicely (particularly if a player has died or dropped out) they may be able to fudge you in. Signups are done in the OOC thread usually and work much like a game of mafia (X players sign up with their character ideas, then the game starts). Often players joining later in a campaign will be given some boosts so they are at similar levels to the rest of the party.

3. Starting your own game
 If you've got a good idea for a game you can start your own rather than joining somebody else's thread - usually if you start it, you GM it. It is possible to create a "GM player" which allows you to play in the game as you moderate it, but this is inadvisable as it's far too easy to end up inadvertently favouring yourself since you're creating the challenges/setting and the characters. You must have a good understanding of the game system you want to use, or for a freestyle game make sure you have a lot of detail to your world to avoid the game meandering tons. Make sure you explain CLEARLY in the signup thread what profile decisions players need to take.

56
Forum Games - The Beer Cellar! / Last Post
« on: October 10, 2011, 06:05:30 AM »
Whoever has the last post wins.  ;D

I win... so far.

57
Poetry and Artistic Writing / Khans Poems
« on: October 08, 2011, 08:42:07 AM »
I do a bit of poetry... Maybe this will encourage me to do more.
My first one I did... while it was raining XD

The Forest

It's so relaxing; the feel of water from a shallow, fast running river over my bare, submerged feet, the safe feeling of the forest in a million shades of green.

It's so sweet; the smell of rain as the clouds empty themselves onto the earth, the sound of rain drops on the surface of the wide, beautiful river as if the water was alive and enchanted.

It's so colourful; the many flowers on the far river bank so alive with colour more numerous than the colours of a rainbow, the different birds jumping from tree to tree as their wings flapping so fast it’s just a blur.

It's so peaceful; the feel of grass on my hands as I lean back on my arms to rest my tiered muscles after a long restless day, the drips of rain water running down the side of my face as I slowly put my head back to face the sky.

It's so illuminating; the bright light of my lantern as it slowly runs out of oil and dims with every minute, the fading light of the red, orange and pink twilight as the clouds clear to reveal the sun retreating over the far horizon.

It's so calm; the sound of the crickets chirping as they wake up to the dark night, the cold breeze running through my hair as slightly moves and quivers side to side.

It's so wonderful; the sound of the millions of bugs and insects as they wake up to the falling sun, the sound of the green frogs in the wet grass as they croak into the night.

It's so relaxing; the forest.

58
Questions and Suggestions - The High Court / I JUST WANT TO SHOUT!!
« on: July 04, 2011, 11:50:42 AM »
We really, really need the shout box. Things have been hectic for me in Exilian, not to mention RL, lately. I think this would help me allot. I also think it would help if you just want to have a little chat and not a conversation. I would really appreciate it. Thank you.

P.S. Did you notice my change to my Signature? (This is what I'm talking about. I had to post this to say it. It's something that you should just be able to shout.)

59
Questions and Suggestions - The High Court / Spoilers
« on: June 08, 2011, 01:23:00 PM »
THE SPOILERS DON'T WORK ON THE NEW SITE!!! >:( FIX IT!! Please.

60
Finished/Dead Mafias and RPGs / A Proper RPG - Voting
« on: May 15, 2011, 12:27:30 PM »
I got a very cool idea from http://forum.literotica.com/forumdisplay.php?f=10&order=desc&page=1

We should have an actual RPG. Make it up as we go along. First of all we need a vote of what the RPG is bassed on. eg. Star Wars, Halo, LOTR, Medieval and maybe some Mount and Blade mods like SR, TWD or PoP.

We will start with a list of where/what you want to play.

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