Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bercor

Pages: 1 ... 5 6 [7] 8 9 ... 38
91
My question is: can the mound be used for the generic nomad settlement strat map model (saka, sauromatae, dahae, parni, etc)?

92
Ok. Then should I put the that mound in the middle of the settlement?

93
RTR 0.5 Imperial Campaign / Re: Progress, News, Updates
« on: March 19, 2014, 12:56:45 AM »
Yeah, I know, just kidding. I love that Braveheart guy, William Waffle. ;D

More on topic, maybe you can start a thread about the reforms (greek, roman and carthaginian for starters). Just cover the basic points when should they happen (triggers), what should it be their consequences, etc.

94
RTR 0.5 Imperial Campaign / Re: Progress, News, Updates
« on: March 19, 2014, 12:29:16 AM »
So, how's Scotland? Do men still dress like women and stuff?

95
RTR 0.5 Imperial Campaign / Re: Shared Files
« on: March 18, 2014, 11:54:13 PM »

96
RTR 0.5 Imperial Campaign / Re: Workshop: The Map
« on: March 18, 2014, 11:45:18 PM »
Yeah, it's just that smaller the map, more detailed it is...

97
Why, I don't think we need to be so historical that we can't have a Dahae sanctuary in the nomadic settlements. Besides, what do I put in the center, if not the sanctuary?

98
Yeah, the sanctuary won't be present in the next tiers.

99
RTR 0.5 Imperial Campaign / Re: Workshop: The Map
« on: March 18, 2014, 09:23:33 PM »
Well, because it's absolutely irrelevant in the time period. Plus, the smaller the map, the more detailed it can be. ;)

100
I don't think it's possible to have two different models of settlements of the same tier in the same culture (at least if it isn't a custom settlement). What I could do, if you make some "modern" yurts, is to use them in the nomadic large town and city, instead of the current ones.

101
I'll be using your yurts, not theirs. :P
Just posted the pic to roughly demonstrate how it looks.

102
I was thinking of keeping them, but outside the city walls, similar to what Europa Barbarorum's team is going to do:

What do you think?

103
Nomad Town:

104
RTR 0.5 Imperial Campaign / Re: Workshop: The Map
« on: March 18, 2014, 07:00:37 PM »
It's good, but I think we should cut some corners that don't have relevance to something more like this:

This way we can have a more focused map. ;)

BTW, nice units Mandoni.

105
RTR 0.5 Imperial Campaign / Re: Announcement/Discussion: Faction List
« on: March 17, 2014, 11:16:59 PM »
Ok, you're the specialist.

In regards to the portraits, yes, for the nomad culture. We have a member in the team who is capable of making them. However, sadly, the Indians won't have new ones, since we have no spare culture slots.

Pages: 1 ... 5 6 [7] 8 9 ... 38