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Bigosaur / Re: Son of a Witch: Devlog and general discussion
« on: November 27, 2020, 08:31:32 PM »
A couple a days ago I started to work full time on the next Son of a Witch update. I'm currently preparing all the art pieces for the hell level:
The plan is to make it an optional area which you can reach if you collect all the ingredients for a ritual in the catacombs. Going through hell would alter the story a little bit and allow you to take an alternate route through the game, skipping the ice level. I'm still not clear on all the details. I have a lot of possible ideas, but need to test them first. In any case, it should be the most challenging area of the game.
The update should also come with new weapons, pets, scrolls, potions, items and I plan to add more heroes using Jubal's skins. Those will all unlock by completing some quests in Hell.
The plan is to make it an optional area which you can reach if you collect all the ingredients for a ritual in the catacombs. Going through hell would alter the story a little bit and allow you to take an alternate route through the game, skipping the ice level. I'm still not clear on all the details. I have a lot of possible ideas, but need to test them first. In any case, it should be the most challenging area of the game.
The update should also come with new weapons, pets, scrolls, potions, items and I plan to add more heroes using Jubal's skins. Those will all unlock by completing some quests in Hell.