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Computer Game Development - The Indie Alley / Re: Village Monsters - Kinda like Animal Crossing, but with monsters!
« on: June 01, 2017, 10:33:53 PM »
That's awesome, man! That's really cool to see.
Yeah, I'd say the whole glitch angle will be central to a lot of the game, but I don't want to be too heavyhanded with it, either. The closest analogy I can think of is something like Animal Crossing - in that game you join a village of talking animals, which is also strange, but the game never really lingers on it or references it too heavily. That's what I'm hoping for as well.
Anyway, I have a new screenshot to share. I'm not artist and I recognize this limitation with myself, so the style I've selected is purposefully cartoony and flat - I'd say the Mother / Earthbound series are the biggest sources of inspiration there. That said, this flat style has the unfortunate side effect of making everything look very samey.
This last week or so I've been working on rectifying that problem. I've adjusted some of the colors, added shadows, new flowers and 'wind swaying' to both flowers and grass, and overall added a bunch more tile variety. There's still lots to work on, but I'm pretty happy with where it's at compared to what I had before!
Yeah, I'd say the whole glitch angle will be central to a lot of the game, but I don't want to be too heavyhanded with it, either. The closest analogy I can think of is something like Animal Crossing - in that game you join a village of talking animals, which is also strange, but the game never really lingers on it or references it too heavily. That's what I'm hoping for as well.
Anyway, I have a new screenshot to share. I'm not artist and I recognize this limitation with myself, so the style I've selected is purposefully cartoony and flat - I'd say the Mother / Earthbound series are the biggest sources of inspiration there. That said, this flat style has the unfortunate side effect of making everything look very samey.
This last week or so I've been working on rectifying that problem. I've adjusted some of the colors, added shadows, new flowers and 'wind swaying' to both flowers and grass, and overall added a bunch more tile variety. There's still lots to work on, but I'm pretty happy with where it's at compared to what I had before!