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Messages - neo_deus

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16
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: October 17, 2009, 08:53:38 PM »
Thank you. Here are some more :)


New Greek Marines will be replacing these


For the Greeks

For the Kingdom of Bithynia and Pergamum

And this are the merceries


New units for Pontus
Pontus Heavy Infantry

Will replace these



And new Pontic Royal Guards



To replace these




New mercenary units
Illyrian Mercenaries (courtesy of DimeBagHo)


Illyrian Mercenary Swordsmen


Eastern Swordsmen


Gallo-German Spearmen


And Nervii Infantry

17
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: October 15, 2009, 01:54:11 PM »
In other news, I have a new version of the Numidian Heavy infantry. Thus one



is replacing this old version

18
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: October 15, 2009, 02:41:01 AM »
Thanks, comrade general. I guess I'll go for one of the last two. I still have to decide wich one.

I actually came here looking for you. I'll send you a PM.

19
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: October 14, 2009, 10:17:56 PM »
Now, another opinion. Wich one of these shields do you prefer?

This one, with Philip II of Macedon and the diadochus Lysimachus


This, with the Kings and the Thracian symbol


These with just the Thracian symbol



Or this one?

20
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: October 14, 2009, 06:51:35 PM »
I need your opinion, people. I was working on a heavy infantry unit for Thrace and I came up with these two




Wich one you think is better?

21
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: October 14, 2009, 01:56:36 AM »
New mercenary units



Lybian Infantry.
Spearmen armed with some javelins to throw before they engage the enemy. These men can be relied to hold the line for a while until heavier troops arrive or to engage light cavalry but should not be expected to hold in prolongued melee with heavy infantry or cavalry.


Nubian Spearmen
Common mostly on the Egyptian armies some of these men venture even further north looking for an employer. Usefull as supporting troops they shouldn't be expected to make a difference on the battlefield, but to help others do it.


Scordisci Mercenaries
Heavy infantry that can hold their ground against most enemies. As any other "non-speared" infantry they shouldn't be exposed to heavy cavalry charges.


Scythian Mercenary Axemen
When the Scythians were overrun from their lands by the Sarmatian and Roxolanni, not all of them perished or assimilated the conqueror's culture. Some of them decided to migrate and gain their life as mercenaries.
Fierce warriors, these men can tear apart unarmoured opponents and even put up a good fight against armoured ones when well used.


Greek Mercenaries
Mercenaries were always abundant in the greek world since most of the times its city states could not afford to have a permanent army and used mercenaries in their times of need. These men adapted and are the substitutes of the hoplite mercenaries.
Armed with a sword and javelins these men are well armed and well trained and are an excellent addition to any general that can afford them.

22
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: June 14, 2009, 04:50:56 PM »
Thanks, Silver Wolf :)

23
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: June 13, 2009, 05:39:37 PM »
Faction Preview: Parthia




The Parthians are a nomadic people who conquered and settled in the area near the Caspian Sea in the 4th century BC as part of the Dahae confederation. Since that time the Parthians, under their Arsacid rulers (named after King Arsaces I), have fiercely maintained their independence. The Seleucids have, from time to time, claimed to be the overlords of Parthia and, from time to time, have actually been strong enough to try and enforce their claim, but the Parhians outlived them and without the shadow of the seleucids, have become the dominant power in the region.

The Parthias are alrady a big empire, but have the potential to be a great one, as they sit close to or astride the main trade routes from the east to the Mediterranean. The wealth of the world flows through these lands: a fortune that could pay for any army that an ambitious king could imagine. This wealth is there for the taking, for the people with the will to stretch out their hands and grasp it.

The Parthians now stand in the backdoors of the Roman borders and must decide whether they will do war against the heirs of Romulus or turn their armies in another direction.

Parthia unit roster


Barracks
Level 1 - Parthian Spearmen


Level 2 -

Level 3 - Indian Spearmen


Level 4 - Eastern Axemen


Level 5 - +2 experience to all units recruited.


Stables
Level 1 - Parthian Mounted Archers

Dahae Skirmishers


Level 2 - Persian Cavalry

Dahae Riders


Level 3 - Median Cavalry



Level 4 - Cataphracts


Cataphract Archers


War Elephants

Indian War Elephants


Level 5 - Parthian Nobles


Cataphract Elephants

Indian Cataphract Elephants


+2 experience to all units recruited.


Archery Range
Level 1 - Slingers


Level 2 - Archers


Kurdish Javelinmen


Level 3 - Elite Archers


Level 4 - Onagers

Indian Longbowmen


Level 5 - Heavy Onagers

+2 experience to all units recruited.



A big thank you for the Europa Barbarorum team who kindly allowed me to use their models for the horses of the Cataphracts, Parthian Nobles and Median Cavalry as well as their model for the Indian Longbowmen.

New units may be added. I'm thinking about another regional type of infantry because I fear the infantry choices may be too weak.

24
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: June 10, 2009, 09:22:57 PM »
Just to let you all know that the work on Spartacus continues. I've been kinda quiet these last days due to large amounts of work.

I'm finishing the units for Parthia and Armenia, I think a new preview will be out sometime this week. Stay tunned :)

25
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 29, 2009, 12:20:15 AM »
I get what you're saying, I always thought egypt was one of the main errors of vanilla. I included the axemen and the vanilla skirmishers and archers to include some native troops in the rooster, but it's an error to think that the native culture didn't had any influence in the army aswell. That's why I gave some units a more egyptian armour. I wont have phalanxes, though as there won't be any in the game.

I might change the Nubian infantry model. That hair of them always seemed odd to me. And if I do that the skirmish and archer model will be changed too because they have the same kind of hair.

26
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 28, 2009, 06:22:05 PM »
Egypt



After the death of Alexander the Great the empire he had
created tottered and fell into disarray with remarkable speed. His empire was the largest ever seen, and the generals struggled against each other for the ultimate prize that none of them was quite strong enough to gain. The Diadochi, or Successors, were only strong enough to hold together fragments of Alexander

27
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 26, 2009, 02:00:30 PM »
Thank you, Jubal.

28
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 23, 2009, 12:04:53 AM »
New version of Lybian Infantry, The armour is from Halie Satanus, I just changed it a bit.



The older was this one



Versatile unit, carry several javelins to the battle so they can harass the enemy at distance and well capable of engaging infantry and cavalry and hold their ground for a while until heavier troops arrive.

29
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 21, 2009, 03:50:44 PM »
Numidia



The numidians were originally divided into two berber kingdoms, the Massylii and the Masaesily. They were a country divided, each king always fighting for proeminence.
During the second punic war, however, Masinissa, the king of the Massylii, allied himself with Rome, while Syphax of the Masaesyli, chose the Carthaginian side. When the war was over and Carthage, along with its allies, was defeated, the Masinissa was able to unite Numidia in one single kingdom, profiting from both the lands of the defetead Masaesyli king and lands that were before in carthaginian hands.

Having in their hands some of the most fertile lands in the world, along with seasoned warriors to maintain their lands free of invaders, the numidians thrived as allies of Rome rulling almost all of the western north Africa.

When King Jugurta rose to the throne of Numidia, his throne was disputed by one of his half-brothers and civil war started once again. The killing of some roman business man who were aiding his rival brought Rome to declare war on Jugurta.
In the first part of the war the numidians gained the upper hand thanks to the inactivity of the roman commander, but when Caius Marius assumed control, defeat after defeat followed. Although defeated, the urge of returning to Rome to defend its borders from a germanic threat, allowed Jugurta to stay in the throne, though with a much smaller kingdom. Its bigger part was divided between the new Roman province of Africa and the Mauritanian King who allied with Rome.

Now the numidians are in a fragile position, surrounded with unfriendly neighbours. With Rome distracted with his own backyard perhaps it is the moment to strike on those who betrayed them, taking back the lands that belonged to the King of Numidia for generations. And then, when Numidia is again a rich kingdom, maybe they can try to face the might of the roman legions once again.


----

Numidia Unit Roster
Barracks
Level 1 - Tribal Infantry


Level 2 -

Level 3 - Numidian Heavy Infantry


Level 4 - African Legionaries



Stables
Level 1 - Numidian Cavalry


Level 2 - Camel Riders


Level 3 - Elephants


Level 4 - Numidian Noble Cavalry (thanks to SubRosa for the permission to use these from ATW!)


Poeni Nobles


War Elephants


Archery Range
Level 1 - Archers


Level 2 - Gaetulian Skirmishers


Level 3 -

Level 4 - Onagers




I'm already using Pinarius' horses in some units as you can see. I wont use them in all of the units, though.

I thought of including the Poeni Nobles as an elite infantry unit. It would be something like this:


Oh, the faction symbol is from SubRosa's ATW too. Another thank you for her!

30
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 17, 2009, 02:36:24 AM »
I know they were Celts. But afther Mithridates VI had almost all the Galatian nobily killed and their kingdom absorbed, the remaining Galatian warriors fought as mercenaries  or within the ranks of anyone who was fighting against Pontus. That being the case of the Bythinia.

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