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Messages - neo_deus

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31
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 14, 2009, 03:45:14 PM »
Hi all. I've made some modifications on some horse skins. Here's a few of them

Gaul, with a fluffy bear skin on it.


Numidia


Germanic horse with wolf fur.


And for Parthia



I wonder what PETA would have to say about these skins...

Speaking of Parthia, the units for Parthia and Armenia are ready. I'm just waiting the permissions of the EB team to use two of their armoured and half armoured horses to make two new previews.

Oh, yes, still about the horses. Some horses will be using Pinarius Horse Mod. When I have it ready, I'll show them to you.

32
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 07, 2009, 02:40:17 AM »
Faction Preview


The Kingdom of Bithynia and Pergamum




The rulers of Bithynia asserted their independence even before Alexander's conquest of the Persian Empire, and after it managed to maintain their own rulers by a politic of alliance.
Nicomedes I was Bythinia's greatest King. His rule was long and prosperous and he even founded the capital of the kingdom, Nicomedia. His successors maintained the strength and independence of the kingdom for several years even when the power of Rome reached their lands, after the first Macedonic War.

The Atallid dynasty was, by anyone's standards, a great one. They encouraged trade, art, founded cities and improved those already existent. The capital of it's Kingdom was Pergamum, one of the largest and most beautiful cities in the ancient world.
The Atallid kings allied themselves with Rome since the first Macedonic War and maintained that alliance during many years and many wars, even being rewarded with conquered territory after the war against the Seleucid Empire.
When king Atallus III died without an heir he bequeathed the whole of the Kingdom of Pergamum to Rome in order do prevent civil war. But the Senate of Rome, always a reluctant heir, was happy to put it under control of another of its allies, the King of Bithynia, thus forming the Kingdom of Bithynia and Pergamum.

The Kingdom of Bithynia and Pergamum is considered Amicis Populus Romanus, i. e., friend and ally of the roman people. It maintains its independence and native princes, and as long as it does nothing that goes against the will of the roman senate, it will not interfere.

The kings of Pontus have desired to absorb Bithynia into their own posessions for too long, and Mithridates VI, named The Great by his people, almost managed to do it, if not for the quick intervention of Rome. Now they must prepare to defende their borders against the Pontic agressor and, who knows, perhaps even expand their frontiers. The senate of Rome is known for being more than willing to delegate the rule of foreign provinces to those who help them fighting.
And with all the trouble in the West, who knows for how long Rome will stand strong enough to maintain their arm so streched...


----

Kingdom of Bithynia and Pergamum unit roster


Barracks
Level 1 - City Militia


Level 2 - Galatian Infantry


Level 3 - Galatian Spearmen



Level 4 - Greek Infantry


Level 5 - Galatian Heavy Infantry



Archery Range
Level 1 - Skirmishers


Level 2 - Greek Archers

Level 3 -

Level 4 - Onagers

Level 5 - Heavy Onagers


Stables
Level 1 - Mounted Skirmishers


Level 2 -

Level 3 - Galatian Cavalry



Level 4 -

Level 5 - King's Companions

33
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: May 05, 2009, 10:20:19 PM »
Faction Preview:

The Celts




Far to the north, beyond the borders of the mysterious Gauls, live an even more mysterious people...
The Celts were the rulers of western europe many centuries before the Greek and Roman arrival to their shores and borders. Their influence brought division between those who were closer to them, thus suffering their influences, and those who lived further, maintaining their ancient lifestyle and warfare.
They have suffered influences too. From the people of the great island of Britannia of the Germans against who they fought time and time again.

The Celt rulers have tolerated their gallic brothers and sustained their germanic neighbours invasions for too long. It is time for them to retake Gaul that was once theirs and invade and defeat the Germans once and for all. Who knows? Perhaps even Iberia, a posession lost centuries ago to iberians, carthaginians and romans. To a nation of warriors and heroes, nothing is impossible. And when they have what is rightfully theirs, even the proud romans will have to bow to bow to the Celtic Kings... if they left them alive to be able to bow.


----

The Celts unit roster

Barracks

Level 1 -
Spear Warband (the shield has been inspired and, in part, copied, from an original by Halie Satanus)


Sword Warband


Level 2 -
Belgae Warriors


Level 3 -
Woad Warriors


Level 4 -
Dismounted Nobles



Archery Range
Level 1 -
Slingers


Head Hurlers


Level 2 -
Archers


Level 3 -

Level 4 -
Hunters


Onagers


Stables
Level 1 -

Level 2 -

Level 3 -
Chariots



Level 4 -
Celtic Nobles


34
Persian Invasion / News
« on: May 02, 2009, 06:50:25 PM »
Good work, indeed!

Say... how did you managed to open the models from alexander? :s

35
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: April 17, 2009, 03:14:15 AM »
wow! now those are dogs that are worth a bestiarius! :D

36
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: April 16, 2009, 08:11:16 PM »
What new doggies, Andalus? : )

37
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: April 09, 2009, 04:41:13 AM »
The work on Spartacus continues! Sorry my lack of activity, but I've had some crazy days!


I see what you mean, Silver Wolf, good point. But I tend to see the term "berserker" as more an adjective, to describe a very fierce warrior.

38
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 25, 2009, 05:19:55 AM »
Quote from: "Jubal"
I added a female gladiator to version 2.4 of ATW. Feel free to use it if you want.
I saw it on your update. If I decide to add them I guess I will be using yours, with your permission  :$

39
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 25, 2009, 05:18:19 AM »
Ok, here's a new update. These are some units I've been working on.


The Iberian Tribes have suffered the influence of foreign people since anyone can remember, but they still keep some of their Celtiberian ways.
Celtiberian Infantry



Celtiberian Skirmishers
(will also be slingers)



Iberian Heavy Infantry



Centuries of war against "more advanced" armies have taught the Gauls the value of fighting well armoured and protected.
Gallic Heavy Infantry



These units reflect the greek influence in Egypt. Something I think it is seriously lacking on vanilla.
Macedonian Nobles (shield by Halie Satanus)



Ptolemaic Guard



And finally, some new units for the Gladiators.
Shepherd Slingers



Gladiator Archer




Gladiator Berserker  Only the most violent and untamable of the slaves, those who could not be trusted to not kill their owners as soon as they had a chance, were sent to the quarries. Mostly captured warriors, the slaves sent to the quarries were as good as dead, the average life time on a quarrie was little more than a year. Now, making of their previous tool their arms, these men's bloodlust knows no limits!
(armour?)


(or no armour?)



I'm not sure about if I should use or not the Gladiator Berserkers... what do you think?


Comment, suggest, discuss, etc!

40
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 20, 2009, 08:25:21 PM »
I have been doing some research on the gladiators and the bestiarius has been on my mind for some time... but I guess I would use it as a handler, who can also fight, but what's keeping me from making them is what would they handle? Dogs? Because I making leopard, tiger or lion models and skins is way out of my league :s

What do you mean by eles? Elephants?

The gladiatrixes have also been in my mind.

41
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 20, 2009, 02:05:05 AM »
Faction Preview:

The Gladiators

Velite Gladiator



Mirmillo Gladiator




Samnite Gladiator



Retarius Gladiator

I know they used a net and not a shield, but all my attempts to creat a net failed miserably. Not to mention not having an animation for it.



Spartacus had to use many strategies to win against the the armies sent against him and his followers. Doesn't matter if they are somewhat archaic if they are effective!
Hoplite Gladiator



Chosen Gladiator



Greek Pirates
Mercenaries hired to aid in the Gladiator's fight for freedom!



Not many years have passed since the Social Wars that opposed Rome against the rest of the cities in Italy. And although they have been defeated, some of them are always prompt to rebel against the Roman oppressor.
Trained and equiped in Roman style, this troops are a precious addition to Spartacus's army.

Samnite Warriors



Marcii Warriors



And some mounted units

Gladiator Cavalry



Gladiator Chariots






Ok, so here is the first preview. These are not final, I may and probably will make changes in some of them.
Here's what I already have in mind:
Give shields to Mirmillo and Samnite Gladiators, give a sword instead of a spear to the Chosen Gladiators.

Also, I'm not sure about the Greek Pirates... I like the idea, but I don't know if the unit is the right thing... What do you think?

Give all the suggestions and opinions you want, they are most welcome and needed in order to improve the mod! :)

42
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 18, 2009, 04:57:09 PM »
Just to let you know I have not stop working on the mod. But these last few days have been crazy for me so I haven't updated here.

I've been working on some celtic units for Iberia and some skinning for the gladiators. I'll post a preview as soon as I can.

43
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 10, 2009, 07:25:49 PM »
eheh, thank you <:

44
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 08, 2009, 04:01:27 AM »
Thank you, Andalus and Silver Wolf. Your suggestions and criticism are exactly the kind of thing I look for with this posts :)

45
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 07, 2009, 11:29:16 PM »
Hi all. Here's a new update for you.

These are the Lybian mercenaries. They come to fill the complete lack of infantry mercenary options in Western Africa, Lybia, Cyrenaica and maybe Egypt.





And also, the new version of Mediterranean Infantry.





You know the drill, comment, suggest, etc :)

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