Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - neo_deus

Pages: 1 2 3 [4]
46
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 06, 2009, 11:39:31 PM »
I'm not certain about the Mediterranean Infantry either... I mean, I want to give the Mauritans a more eastern type of infantry, to reflect the roman influence and such, but I guess I'll re-think them.

47
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 06, 2009, 08:39:47 PM »
Faction Preview:

Mauritania


Although from punnic descendance, the Mauritanian Royal House has long relied on the manny berber tribes that live in its territory for military support.


Hillmen


Desert Axemen


Dismounted Lancers


Mediterranean Infantry



Gaetulian Skirmishers



Berber Archers



Desert Cavalry


Camel Raiders


Lancers


Berber Chieftain


Elephants



Some units may yet be added. I think another infantry unit would be useful...

Once again any ideas, suggestions, comments, etc, will be most welcome.
Will be back soon with more updates.

48
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 06, 2009, 08:38:20 PM »
Many thanks, Aster!

49
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 06, 2009, 05:50:16 AM »
eheh, thank you, Jubal and Silver Woolf!  :)

50
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 05, 2009, 08:47:16 PM »
Well, this is a unit I created today for the Mauritania faction, the Gaetulian Skirmishers.



What do you think of it?

51
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 04, 2009, 04:24:56 AM »
Thank you, Aster.

You can reply wherever, SubRosa, I keep an eye on every place I posted the thread  :)
What about the myth about Mithridates being imune to any venon because he used to take them all? Pretty clever of him!

52
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 02, 2009, 10:50:14 PM »
Faction preview:

The Greek Cities.

The Greek Cities will play a secondary roll on the mod. They are supposed to represent the greek city states that still remained with some sort of autonomy from roman authority.


City Guards


Greek Citizen Militia


Greek Marines (all the credit from this badboys must go to SubRosa, who kindly allowed me to use them from her own mod, Amazon Total War)


Greek Spearmen



Sacred Band
(these already exist in the game, but when the mod is ready you will understand why I put them as a new unit)


Greek Cavalry (I am looking for a better name, sugestions will be welcome)


Rhodian Trireme



Also, Cretan Archers and Rhodian Slingers have been added to the Greek roster. I have not included them because they are already known by everyone.

Feel free to post any suggestions, ideas, etc, you may have.

53
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 02, 2009, 10:48:46 PM »
Indeed, Jubal. I find him a very interesting character.

54
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 02, 2009, 05:54:54 PM »
Faction Preview:

Pontus

Pontus will be a very important faction in the mod, playing one of the major parts. By the time Spartacus and his army revolted, Mithridates the VI had invaded for the third time the roman province of Asia.

Pontic Light Infantry



Bosphoran Infantry



Pontic Heavy Infantry


Pontic Nobles



Pontic Royal Guards




These are the new units for Pontus. They have others that were already present in Vanilla, like Hillmen or Cappadocian Cavalry, wich I didn't put here because I think everyone knows them already.

55
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 02, 2009, 05:53:06 PM »
Thank you, Jubal. Here's something for you, then.

56
Total War Mods - The Engineer's Shed / Spartacus: Total War
« on: March 02, 2009, 03:38:14 AM »
Hello everyone, I am currently developing a mod for Rome Total War; Spartacus Total War.

The mod will focus on the gladiator uprising lead by Spartacus and on the many events taking place at that time.
It will be as historically accurate as possible, having in mind, of course, that his is a game and supposed to be fun, not a history lesson.


The new factions will be:

The Republic of Rome (previous Julii)

The Gladiator Rebels (previous Macedon)

The Roman Rebels (previous Scipii)

The Eastern Provinces (previous Brutii)

The Celts (previous S.P.Q.R.)

The Mauritanians (previous carthage)

The Kingdom of Bithinya and Pergamum (previous Seleucid Empire)




The map will suffer some changes. More regions will be added, as well as the starting territories for the remaining factions, and some tricks I won't reveal so you can be surprised while playing it.



Since I'm no artist whatsoever I'm using the units already present in the game with some changes. You will see on the updates I will be making




If someone is willing, I could really use some help creating faction symbols and making some new skins. If so, give me a word here and we will get in touch.


This is all, for now. I will keep updating!

57
Persian Invasion / Persian Invasion Map Preview
« on: October 05, 2008, 11:22:21 PM »
Where can I download this mod?

Pages: 1 2 3 [4]