HEUSS - 2D medieval action game about fast and brutal combat

Started by Manic Arts, July 28, 2019, 02:18:46 PM

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Tusky

ouch!

Love the GIF :)
Handy video as well, I think that will come in handy some time
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Jubal

It's a good video - the little "oh" noise they make when they hit something is hilarious :)

I should also say that the word choice of 'spazzed' at 5:17 sat quite uneasily with me though, it has some pretty grim connotations of being used unpleasantly about folk with disabilities.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Manic Arts

Quote from: Tusky on February 24, 2020, 10:34:49 AM
ouch!

Love the GIF :)
Handy video as well, I think that will come in handy some time
Hehe I'm eager to see your own torture dungeon ;)

Manic Arts

Quote from: Jubal on February 24, 2020, 10:48:09 PM
It's a good video - the little "oh" noise they make when they hit something is hilarious :)

I should also say that the word choice of 'spazzed' at 5:17 sat quite uneasily with me though, it has some pretty grim connotations of being used unpleasantly about folk with disabilities.
Thanks my dude! About my word choice, don't think too much about it and you'll be fine ;)

Manic Arts



Just released my twenty-second devlog!



In this episode, I create death animations for my enemies.




Here's some combat with character RAGDOLLS in action!


Any feedback is greatly appreciated!

Stay on the lookout for more devlogs in the future!



Manic Arts



Just released my twenty-third devlog!




In this episode, I implement weapon physics inside the combat sandbox.




Here's some combat with fully implemented ragdolls!


Any feedback is greatly appreciated!

Stay on the lookout for more devlogs in the future!



Manic Arts



Just released my twenty-fourth devlog!




In this episode, I add dismemberment to my death animations.




Different DISMEMBERMENT options



Here's some combat with DISMEMBERMENT!


Any feedback is greatly appreciated!

Stay on the lookout for more devlogs in the future!



Tusky

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