A Text Based Zombie Game?

Started by Othko97, July 28, 2012, 09:49:10 PM

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Othko97

Would anyone be interested in this? I have already started development, but I was wondering if anyone actually likes the idea.  :P

It is written in Python, so it would be necessary to have it installed. I am also planning to add in RPG influences by making it more open, with random encounters, stats etc. I got the idea from wanting to make a zombie game, a hatred of GUIs (at least in python), and inspiration in the form of AoS (Adventures of Soros). I'm still in early days, but anyone interested?   ;D
I am Othko, He who fell from the highest of places, Lord of That Bit Between High Places and Low Places Through Which One Falls In Transit Between them!


Son of the King

Yes!

Also, you can use cx_freeze to compile an exe so that Python isn't needed if you feel like it.

Jubal

Yes, definitely; feel free to nick any bits of AoS that would be helpful. As a pointer, unless you're planning to keep it console based for ever design it with more functions rather than using while loops with lots of different inputs, because otherwise you'll need to restructure it all when making a GUI.
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Cuddly Khan

+ Karma for you coming up with that. ;) I really like the idea Othko.
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Phoenixguard09

Absolutely interested. Good luck mate. ;)
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Othko97

The "introduction" if you will is pretty much done, although the character can be completely OP in combat, but I'll deal that after the bugfixing I need to do  :P
I'm now working on a) the bugs and b) the main open part (at least for now).

Some more info: The game is based in a school, just because most of my zombie plans are based around school (I need a contingency plan in the case of an apocalypse there)  :P But in the future I may expand further. The more open part is that you can move into any room in the school you want, albeit with random encounters, and find weapons etc.)
I am Othko, He who fell from the highest of places, Lord of That Bit Between High Places and Low Places Through Which One Falls In Transit Between them!


Othko97

Recently development has stagnated, because I'm stuck in a pile of mocks at the moment and also I'm stuck writing all the story. After my exams development will probably start again with rejuvenated effort, because I'll have less coursework and it'll be Christmas, so I'll be off school. If anyone has ideas for the game feel free to tell me them.
I am Othko, He who fell from the highest of places, Lord of That Bit Between High Places and Low Places Through Which One Falls In Transit Between them!


Jubal

I guess one key decision is whether there's an overarching plot at all or not - or in other words, can you win? Is it just a case of scoring points to get a highscore before dying? And so on.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Othko97

With it being a zombie game, I'm planning on more of an open ended type game, where the only objective is to survive.
I am Othko, He who fell from the highest of places, Lord of That Bit Between High Places and Low Places Through Which One Falls In Transit Between them!


Othko97

Development is continuing at a snail's pace, due to laziness and procrastination.
I am Othko, He who fell from the highest of places, Lord of That Bit Between High Places and Low Places Through Which One Falls In Transit Between them!


Cuddly Khan

Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.