Bug Reports

Started by Dimos, September 20, 2009, 10:52:49 AM

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ShieldBug

Something is wrong in the tavern of Rome.
It is always crowded with drunkards, 3 NPC-like characters (named Dranton, Xerina and Kradus) and one mercenary (Watchman, Caravan Guard, thug or whatever). Starting a fight with one of the drunks will involve everyone in the tavern, great fun, but probably not intended!

The idea is probably that drunks should appear as randomly as NPCs and mercenaries in all taverns. I have not seen any of them in other taverns than Rome.
When talking to the NPC-like characters in Rome they use the dialogue from mercenaries (Do you have a need for mercenaries, sir? ...looking for a master...", but these NPC-likes are impossible to hire.

The merrcenary in that tavern behaves normally.

ShieldBug

The castle of Iasi has no functional chest to put things in.

ShieldBug

Some place names to be corrected:

In Morocco: Arzou should be Azrou, Marakesh should be Marrakesh
In Algeria: Agliers Castle should be Algiers Castle
In Portugal: Coibra should be Coimbra
Austria: Insbruck should be Innsbruck
Germany: Nuremburg should be Nuremberg, Bradenburg should be Brandenburg.
Poland: Warsow should read Warsaw
Sweden: Halmstaad should be Halmstad
Denmark: Coge probably refers to Køge. If the Danish alphabet cannot be used I suggest Koge.
England: Cadiff should be Cardiff
France: Bordeux should be Bordeaux, Narbone should read Narbonne
Italy (Sardinia): Calgiari should be Cagliari
Russia: Rostock (between Kiev and Moscow on the world map). Actually the city of Rostock is in northern Germany. There is a Russian town called Roslavl at the place of Rostock on the world map which seems to be an old town, perhaps existing in 1080.

ShieldBug

Everytime I approach Bucharest I get several messages "Quest completed: Escort pilgrims to {s8}."
I have never had such a quest.

comrade_general

Looks like you have some work to do, Dimos. ;D

Dimos

#50
ShieldBug , welcome to exilian. Glad you like our mod.

I will rename the said towns, thanks for pointing it out... In many towns I simply couldn't pick up the right names... I tried to pick up their modern english names, since finding the local ones would cause some confusion on players, but your corrections are much needed. I will do that soon.

About the ''escort pilgrims quest'' message, there is one half-scripted quest by Jubal, which unfortunatley isn't done yet and thus it gives you that message.

Many castles and towns lack chests, thus I will have to fix it soon. The scenes of Parma and Bratislava should be done (seams they are the last towns left to be done, others might require small fixes, but most of them are 100% functional), I will personaly post some scene pictures here for you , as soon as possible.  8)

Rome has the drunk as a test feature. Possibly it will be present in all taverns in the future. What do you think of the tavern fights?  ;D

About the game crashing... I've never encountered such problems, doing the same things. My proposal is -if you have a good game- to multisave your progress so as it will be less possible you'll lose a saved game. I will fix the scene of the assasin's guild, making it more fit with the town in which it is included  ;).

I hope you enjoyed the game, even with the said issues. I will do my best to please you and all other players of the game. I have so few time at the momment but (orthodox) easter holidays are due soon, thus you can wait for some improovements as soon as possible. Have fun on exilian. Look around the forums and possibly try to become a citizen, stick around, it would be glad to have a bug hunter like you in our community!

     :)
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold

ShieldBug

Thanks Dimos, for welcoming me. Although I have pointed out several negative things above let me assure you that I really appreciate playing this mod. It is wonderful to walk around in Lisbon or Venice and the other towns that have a well-worked and much improved scenery. The University of Cordoba is a good idea! I understand there must an enormous amount of work behind this. You are a stayer! Also the monastery in Sinai (I believe) is magnificent! There are some unexpected details that make me smile – like the falling bridge in Four Ways Inn. A lot of other details as well, food and other items scattered around on tables etc. contribute to the feeling that there are actually people living here.
The tavern fight in Rome is great!

Back to bug-reporting:
When fighting faction parties the cavalry of enemy troops almost always dismount at the beginning of the battle and join the infantry. I have observed this in all the battles I have had: fighting the Scots, French, Egyptians, Kingdom of Navarre, and Lithuanians. The various mounted bandits and deserters do not do this – except on one single occasion when all the mounted mountain bandits stepped down from their horses. Intended or a bug? I can see little tactical reason for them dismounting. It is more fun fighting mounted enemies, and after all this is Mount & Blade!