Mod information

Started by Jack Marsh, July 24, 2008, 09:25:48 PM

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Jack Marsh

Roma Victrix: Mare Nostrum

Info:

RTW(BI)(ALEX)
Modfoldered
500 BC, the western Mediterranean wars.
Description: The western Mediterranean, 500 BC. Power begins to shift. New nations are emerging.
Rome is not one of them. Yet.
She has only just recovered from the expulsion of the kings. And there are enemies everywhere. Carthage.
The northern barbarians. The closer Etruscans. The Greeks are everywhere.
Any one of these nations can eventually exercise hegemony over the western Mediterranean.
But will Rome? Lead the republic of Rome, the mercenaries of Carthage, or the fiercely independent Greeks in a fight for mastership!
Latest build: --------------------
Latest Patch: --------------------
Team Leader: Maxim Victor, Legio Caesar
Team members: Jack Marsh, King_StuvartiniusIII, Tyrtaeus, Remlap, Maxim Victor, Legio Caesar, Jubal_Barca, MarcelP, CaesarVincens(Guest member)
Wiki Page: -----------------------
Other sites: http://z9.invisionfree.com/exilian/index.php?showforum=35

-----------------------Mod & Team-----------------------

Roma Victrix: Mare Nostrum

Mod description: ---------------------
Team Leaders: Maxim Victor, Legio Caesar, Jack Marsh
Team members:Jack Marsh, King_StuvartiniusIII, Tyrtaeus, Remlap, Maxim Victor, Legio Caesar, Jubal_Barca, MarcelP, CaesarVincens(Guest member)

Team Positions:

Mapper: Jack Marsh, CaesarVincens(Guest member)
Skinner: King_StuvartiniusIII, Tyrtaeus, Remlap, MarcelP
Modeller: Remlap
Researcher's: Maxim Victor, Legio Caesar, Jubal_Barca.
2D artist's: Maxim Victor, Remlap, MarcelP

Quote:
Proposed Local Mods: Names of the proposed Local Moderators for the mod subforum and links to their profile page.
Maxim Victor, Legio Caesar, Jack Marsh those who work hard to get this released and are kind to other player who ask for help or/and advice. Pm me if you think you are one of them.


Mod status: early stage, units are being done by Remlap, Tyrtaeus and King_StuvartiniusIII,
the base of the map is done, most important settlement names and regions are done waiting to be added to the map,
faction symbols is in there early stages, interface and research progress is low for the moment.

Research: Unit research is currently top priority for the researcher, Historical research, names, quotes and others are low priority for the moment.
Intendent Level: Average in the first and then higher for every new version.
Percentage Completed: Small but rising.

Units:
Intended to use: Some/Many Editions, will raise as the version number do.
Percentage Completed: Small

Campaign Map:
Intended to use: Given permission to use RS 1.5 map, this will however be redone to fit our region/settlement wishes.
Percentage Complete: Average.

Scripts:
Intended to use: None, no intention to add any for the moment, may be added in later version.
Percentage Completed: Ready/none

2d Art: New unit cards and new faction symbols will be made.
Intended to use: Some/Many Editions
Percentage Complete: Small

Coding:
Intended to use: Some
Percentage Complete: Small



First release goals:

*Get the new map done.
*Make 6 factions playable (Carthage, S.P.Q.R., Syracuse, Etruscans, Tartessos, Massilia)
*Make new skinns or/and modelled units.
*Add new by our factions historical cities to the map.
*Add new faction symbols to all playable factions.


updated 08-09-28 by Maxim Victor