Author Topic: Triskelion  (Read 5810 times)

comrade_general

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Re: Triskelion
« Reply #15 on: July 25, 2013, 08:19:56 PM »
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Great. ;D

comrade_general

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Re: Triskelion
« Reply #16 on: July 28, 2013, 05:37:09 PM »
Well CoE is going to take forever, so I bumped up Atlantis a bit. :P

Got the island pretty much set up, still need to move all the rebel armies and then it's on to creating the Atlantean horde. ;D

Jubal

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Re: Triskelion
« Reply #17 on: July 29, 2013, 07:47:26 PM »
Yesyes more modding!  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general

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Re: Triskelion
« Reply #18 on: July 30, 2013, 05:44:49 PM »
The campaign doesn't load for the Alexander one anymore so I'd have to piece that one together again...

Skull

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Re: Triskelion
« Reply #19 on: November 10, 2013, 09:19:05 PM »
How is it going?
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

comrade_general

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Re: Triskelion
« Reply #20 on: November 10, 2013, 10:37:35 PM »
I'm afraid I haven't done anything since the release of Atlantis. :/

Son of the King

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Re: Triskelion
« Reply #21 on: November 11, 2013, 12:21:12 AM »
I owe you some modelling, I will get it done soon (my bad for forgetting all about it :/ )

comrade_general

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Re: Triskelion
« Reply #22 on: November 11, 2013, 10:07:42 AM »
It's okay Saw, I don't imagine I'll pick back up on this any time soon.

Jubal

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Re: Triskelion
« Reply #23 on: January 22, 2014, 06:52:34 PM »
I'm studying links between the colonies and natives this week, reminded me of Clash of Empires.   :)
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comrade_general

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Re: Triskelion
« Reply #24 on: January 22, 2014, 06:54:59 PM »
Yay! :)